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This is a discussion on [WIP]SnowKillz within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Sorry, have to wait until Moose help with with the links , till then, only able to see the pictures. ...
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Sorry, have to wait until Moose help with with the links
, till then, only able to see the pictures.It took me a week to make the current SnowKillz engine. My previous ragdoll game was delayed until problems could be solved. ![]() ![]() Basically it is something like a top-down shooter. ![]() It was previously one of my super old childish games on PC My old SnowKillz on PC But I ported it to PSP thinking that it would be fun Anyway.. the Loading is very slow.. have to bear with it. >.< The graphics and sound I would change later. Most graphics are from RPGmaker. Some I drew them, but the sound part are from War3 and RPGmaker too if I never remember wrongly. The game is currently in alpha mode, gameplay is not there yet. But you could enter level mode and see how the game would be like. Analog->move around R-> Shoot Triangle,square,circle,x -> move aimming The menu just basically shows the AI part. That is the main thing I want people to see. A nice bloodly battle field that is rather cute... lolz Heres the game! Click Mi! Things I would add later: Level Mode Survival Mode Snowball Ammo Better AI Tutorial and perhaps open source the whole thing after I complete it. Last edited by Moose; 09-14-2008 at 12:28 PM.. Reason: Added Download Links |
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![]() Developer and Tutor.
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Join Date: Jul 2007
Real First Name: Craig
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AKA Craig, call me what you want to It's your preference. My Website: is down for a while ... I'll bring a new one back soon. Currently working on: (0) PGE Gears Of War - On hold (Very large project). (0) PS???? - A tactical 2d side scrolling game involving AI and online multiplayer features. - Tile engine nearley finished (1 bug to fix). |
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