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[Release] Daedalusx64

This is a discussion on [Release] Daedalusx64 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The first beta is now available publicly, I'm downloading now :) Here NOTE: The download link is in the blue ...

  
  1. #1
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    Default [Release] Daedalusx64

    The first beta is now available publicly, I'm downloading now :)

    Here

    NOTE: The download link is in the blue bar near the top of the page, it's a sourceforge link, enjoy :)

    EDIT: Direct Link
    Last edited by Teh Luxx0rsz; 11-12-2008 at 03:54 AM.

  2. #2
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    Yeap. It's out there alright! Thanks for posting this in the forums, man. We're currently trying to get the article published, but for some reason, we're having server problems. Though the article isn't on the front page yet, the file's been available on DL.QJ for quite some time now. Hehehe!

    Too bad I can't paste direct links yet though. Blargh. Just go to the DL site and check out the featured files. It should show up there on the DL front page.:Jump:

  3. #3
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    very cool
    much better than the older one

  4. #4
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    excellent, I will try this out asap.
    Twenty minutes into the Future!

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    Nice, i'll Definatly try this out later

  6. #6
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    Google
    Error


    Not Found
    The requested URL /suspended.page/ was not found on this server.

    Excellent.
    [SIZE="5"][B]๏̯͡๏[/B][/SIZE]

  7. #7
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    Yeah, it looks like http://www.daedalusx64.com has been suspended. :/

  8. #8
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    direct link is working...cant wait to give this a try :)
    Quote Originally Posted by limneosgreen
    Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper

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    Save states don't seem to be working... this does go in GAME5XX, right?

    Otherwise, amazing! Mario 64 is almost perfect!

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    It already was :/

  11. #11
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    Just thought i'd tell how a couple games work on this version compared to the last version.

    Super Mario 64: works great, noticeable speed improvement and playable with full sound

    Starfox: CAMPAIGN WORKS! i played completely to the 2nd level. the speeds averages around 8-9 fps with sound, but for fanboys, that's easily enough. Without sound, you can expect around 13-16fps.

    for a first beta, i can say their work is amazing how they've updated the speed and quality of the textures.

  12. #12
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    "Return to Main Menu" just brings me back to the game.

    Is there any way you could make it possible to assign the N64 A-Stick to the PSP D-Pad like some Input Plugins for PJ64?

  13. #13
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    Quote Originally Posted by xnamkcor View Post
    "Return to Main Menu" just brings me back to the game.
    Choose "Clear Fragment Cache" and then try.

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    God thisz release just made my day ;). i tried super mario 64 and it runs very smooth audio is a little choppy but aside from that i say super mario 64 is about 95 percent, i didnt give it a 100% playability cause it lags just a little and audio is a bit choppy but this is perfect for me i dont need it to be 100% and for a beta it runs good so thx alot to everyone who ressurected DX64 i almost lost hope for this emu untill u came.

    oh almost for got i also tested legend of zelda - ocarina of time but the graphics look ugly and it lags alot. cant wait till beta 2.

  15. #15
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    I think I will need to give some good games a try, and then gloat about this tomorrow.
    With love out of life and sleep out of mind, death approaches with me in mind.

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    Is anyone else having problems with save states? It's really bugging me... I'll try that 'clear frament cache' thing.

  17. #17
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    I tested Zelda Debug(Byteswapped/Translated version) and it runs pretty good at 2 Framskip. Hearts don't display right and the game froze when I opened a large chest. Kirby has a blank display.

    PS: I tried my luck at making a custom controller profile for ZOoT and SSB. Works great.

    SSB:
    X=Down-C
    [ ]=A
    O=B
    L=Z or R
    R=Z or R
    Down=L

    Zelda:
    L=Z
    R=R
    [ ]=B
    X=A
    Right=Right-C
    Down=Up-C
    ^=Left-C
    O=Down-C

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    Default super smash bros

    has anyone tried super smash brothers? Is it any faster?

  19. #19
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    I tried it, and the answer is... no

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    Quote Originally Posted by maxzar100 View Post
    has anyone tried super smash brothers? Is it any faster?
    i can't seem to get sound during game play at all. but it is still a very playable speed. i got around 20 fps

  21. #21
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    set it to 2 Frameskip without sound. It will move faster. Try this for a lot of these games.
    Currently open for Testing. PM me. QJ letter limit is retarded.

  22. #22
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    How is crystal shards, and Mario kart?
    through extropolar physics and things beyond your comprehension, it might be possible for me to not unconfuse you by speaking above you, below you and using words that i made up completely off the top of my head.

  23. #23
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    Quote Originally Posted by crzyaznkdxd View Post
    How is crystal shards, and Mario kart?
    Kirby Has no video, but otherwise plays at a good speed.

  24. #24
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    any setting suggestions for goldeneye? I know it won't run too well, but my results are nothing compared to what they showed in those screencaps a few days ago? Can anyone tell me what my preferences should be for best results? Mario Kart is great though. @ 2 frame skip.

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    http://www.myspace.com/DaedalusPspCompatibility reports smash bros at 43 fps? I can't figure out how. I have frameskip at 2 and i'm only getting like 20 fps. Can anyone else confirm/deny and give their settings?

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    do you mean 43 continuously?

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    The page doesn't say.

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    How does one get ROMS for this?
    If a man is standing alone in the forest and says something, and his wife isn't there to correct him, is he still wrong?

  29. #29
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    Quote Originally Posted by joeymagnus1 View Post
    How does one get ROMS for this?
    Google is your friend.

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    Quote Originally Posted by joseph10444 View Post
    do you mean 43 continuously?
    Huh it says 25-43fps...

    I think that is actually pretty accurate just set Texture Update check to every 30 frames and frame skip to 2 and no audio. Also don't use a hard to emulate character I suggest Kirby.


 
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