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This is a discussion on [Release] Daedalusx64 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The first beta is now available publicly, I'm downloading now :) Here NOTE: The download link is in the blue ...
Yeap. It's out there alright! Thanks for posting this in the forums, man. We're currently trying to get the article published, but for some reason, we're having server problems. Though the article isn't on the front page yet, the file's been available on DL.QJ for quite some time now. Hehehe!
Too bad I can't paste direct links yet though. Blargh. Just go to the DL site and check out the featured files. It should show up there on the DL front page.:Jump:
much better than the older one
excellent, I will try this out asap.
Twenty minutes into the Future!
Nice, i'll Definatly try this out later
The requested URL /suspended.page/ was not found on this server.
Save states don't seem to be working... this does go in GAME5XX, right?
Otherwise, amazing! Mario 64 is almost perfect!
It already was :/
Just thought i'd tell how a couple games work on this version compared to the last version.
Super Mario 64: works great, noticeable speed improvement and playable with full sound
Starfox: CAMPAIGN WORKS! i played completely to the 2nd level. the speeds averages around 8-9 fps with sound, but for fanboys, that's easily enough. Without sound, you can expect around 13-16fps.
for a first beta, i can say their work is amazing how they've updated the speed and quality of the textures.
"Return to Main Menu" just brings me back to the game.
Is there any way you could make it possible to assign the N64 A-Stick to the PSP D-Pad like some Input Plugins for PJ64?
God thisz release just made my day ;). i tried super mario 64 and it runs very smooth audio is a little choppy but aside from that i say super mario 64 is about 95 percent, i didnt give it a 100% playability cause it lags just a little and audio is a bit choppy but this is perfect for me i dont need it to be 100% and for a beta it runs good so thx alot to everyone who ressurected DX64 i almost lost hope for this emu untill u came.
oh almost for got i also tested legend of zelda - ocarina of time but the graphics look ugly and it lags alot. cant wait till beta 2.
I think I will need to give some good games a try, and then gloat about this tomorrow.
With love out of life and sleep out of mind, death approaches with me in mind.
Is anyone else having problems with save states? It's really bugging me... I'll try that 'clear frament cache' thing.
I tested Zelda Debug(Byteswapped/Translated version) and it runs pretty good at 2 Framskip. Hearts don't display right and the game froze when I opened a large chest. Kirby has a blank display.
PS: I tried my luck at making a custom controller profile for ZOoT and SSB. Works great.
L=Z or R
R=Z or R
has anyone tried super smash brothers? Is it any faster?
I tried it, and the answer is... no
set it to 2 Frameskip without sound. It will move faster. Try this for a lot of these games.
Currently open for Testing. PM me. QJ letter limit is retarded.
How is crystal shards, and Mario kart?
through extropolar physics and things beyond your comprehension, it might be possible for me to not unconfuse you by speaking above you, below you and using words that i made up completely off the top of my head.
any setting suggestions for goldeneye? I know it won't run too well, but my results are nothing compared to what they showed in those screencaps a few days ago? Can anyone tell me what my preferences should be for best results? Mario Kart is great though. @ 2 frame skip.
do you mean 43 continuously?
Play the station
Customize Grand Theft Auto's LUA Scripts for mods?
The page doesn't say.
How does one get ROMS for this?
If a man is standing alone in the forest and says something, and his wife isn't there to correct him, is he still wrong?