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This is a discussion on [Release] Daedalusx64 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The first beta is now available publicly, I'm downloading now Here NOTE: The download link is in the blue bar ...
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#1 |
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The first beta is now available publicly, I'm downloading now
![]() Here NOTE: The download link is in the blue bar near the top of the page, it's a sourceforge link, enjoy ![]() EDIT: Direct Link Last edited by Teh Luxx0rsz; 11-12-2008 at 04:54 AM.. |
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#2 |
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Yeap. It's out there alright! Thanks for posting this in the forums, man. We're currently trying to get the article published, but for some reason, we're having server problems. Though the article isn't on the front page yet, the file's been available on DL.QJ for quite some time now. Hehehe!
Too bad I can't paste direct links yet though. Blargh. Just go to the DL site and check out the featured files. It should show up there on the DL front page.
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#7 |
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Join Date: Nov 2007
Real First Name: Janne
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Yeah, it looks like http://www.daedalusx64.com has been suspended. :/
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#8 | |
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direct link is working...cant wait to give this a try
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#11 |
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Just thought i'd tell how a couple games work on this version compared to the last version.
Super Mario 64: works great, noticeable speed improvement and playable with full sound Starfox: CAMPAIGN WORKS! i played completely to the 2nd level. the speeds averages around 8-9 fps with sound, but for fanboys, that's easily enough. Without sound, you can expect around 13-16fps. for a first beta, i can say their work is amazing how they've updated the speed and quality of the textures. |
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#14 |
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God thisz release just made my day
. i tried super mario 64 and it runs very smooth audio is a little choppy but aside from that i say super mario 64 is about 95 percent, i didnt give it a 100% playability cause it lags just a little and audio is a bit choppy but this is perfect for me i dont need it to be 100% and for a beta it runs good so thx alot to everyone who ressurected DX64 i almost lost hope for this emu untill u came.oh almost for got i also tested legend of zelda - ocarina of time but the graphics look ugly and it lags alot. cant wait till beta 2. |
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#17 |
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I tested Zelda Debug(Byteswapped/Translated version) and it runs pretty good at 2 Framskip. Hearts don't display right and the game froze when I opened a large chest. Kirby has a blank display.
PS: I tried my luck at making a custom controller profile for ZOoT and SSB. Works great. SSB: X=Down-C [ ]=A O=B L=Z or R R=Z or R Down=L Zelda: L=Z R=R [ ]=B X=A Right=Right-C Down=Up-C ^=Left-C O=Down-C |
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#22 |
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How is crystal shards, and Mario kart?
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through extropolar physics and things beyond your comprehension, it might be possible for me to not unconfuse you by speaking above you, below you and using words that i made up completely off the top of my head. |
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#24 |
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any setting suggestions for goldeneye? I know it won't run too well, but my results are nothing compared to what they showed in those screencaps a few days ago? Can anyone tell me what my preferences should be for best results? Mario Kart is great though. @ 2 frame skip.
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#25 |
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http://www.myspace.com/DaedalusPspCompatibility reports smash bros at 43 fps? I can't figure out how. I have frameskip at 2 and i'm only getting like 20 fps. Can anyone else confirm/deny and give their settings?
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#30 |
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| daedalusx64 , release |
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