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[Release] Daedalusx64

This is a discussion on [Release] Daedalusx64 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The first beta is now available publicly, I'm downloading now Here NOTE: The download link is in the blue bar ...

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Old 11-12-2008, 04:29 AM   #1
 
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Default [Release] Daedalusx64

The first beta is now available publicly, I'm downloading now

Here

NOTE: The download link is in the blue bar near the top of the page, it's a sourceforge link, enjoy

EDIT: Direct Link

Last edited by Teh Luxx0rsz; 11-12-2008 at 04:54 AM..
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Old 11-12-2008, 07:21 AM   #2
 
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Yeap. It's out there alright! Thanks for posting this in the forums, man. We're currently trying to get the article published, but for some reason, we're having server problems. Though the article isn't on the front page yet, the file's been available on DL.QJ for quite some time now. Hehehe!

Too bad I can't paste direct links yet though. Blargh. Just go to the DL site and check out the featured files. It should show up there on the DL front page.
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Old 11-12-2008, 07:39 AM   #3
 
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very cool
much better than the older one
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Old 11-12-2008, 08:02 AM   #4
 
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excellent, I will try this out asap.
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Old 11-12-2008, 08:02 AM   #5
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Nice, i'll Definatly try this out later
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Old 11-12-2008, 08:07 AM   #6
 
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Google
Error


Not Found
The requested URL /suspended.page/ was not found on this server.

Excellent.
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Old 11-12-2008, 08:50 AM   #7
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Yeah, it looks like http://www.daedalusx64.com has been suspended. :/
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Old 11-12-2008, 09:24 AM   #8
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direct link is working...cant wait to give this a try
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Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
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Old 11-12-2008, 10:21 AM   #9
 
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Save states don't seem to be working... this does go in GAME5XX, right?

Otherwise, amazing! Mario 64 is almost perfect!
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Old 11-12-2008, 10:55 AM   #10
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It already was :/
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Old 11-12-2008, 11:17 AM   #11
 
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Just thought i'd tell how a couple games work on this version compared to the last version.

Super Mario 64: works great, noticeable speed improvement and playable with full sound

Starfox: CAMPAIGN WORKS! i played completely to the 2nd level. the speeds averages around 8-9 fps with sound, but for fanboys, that's easily enough. Without sound, you can expect around 13-16fps.

for a first beta, i can say their work is amazing how they've updated the speed and quality of the textures.
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Old 11-12-2008, 12:09 PM   #12
 
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"Return to Main Menu" just brings me back to the game.

Is there any way you could make it possible to assign the N64 A-Stick to the PSP D-Pad like some Input Plugins for PJ64?
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Old 11-12-2008, 12:20 PM   #13
 
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Quote:
Originally Posted by xnamkcor View Post
"Return to Main Menu" just brings me back to the game.
Choose "Clear Fragment Cache" and then try.
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Old 11-12-2008, 12:32 PM   #14
 
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God thisz release just made my day . i tried super mario 64 and it runs very smooth audio is a little choppy but aside from that i say super mario 64 is about 95 percent, i didnt give it a 100% playability cause it lags just a little and audio is a bit choppy but this is perfect for me i dont need it to be 100% and for a beta it runs good so thx alot to everyone who ressurected DX64 i almost lost hope for this emu untill u came.

oh almost for got i also tested legend of zelda - ocarina of time but the graphics look ugly and it lags alot. cant wait till beta 2.
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Old 11-12-2008, 02:14 PM   #15
 
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I think I will need to give some good games a try, and then gloat about this tomorrow.
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Old 11-12-2008, 03:00 PM   #16
 
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Is anyone else having problems with save states? It's really bugging me... I'll try that 'clear frament cache' thing.
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Old 11-12-2008, 03:37 PM   #17
 
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I tested Zelda Debug(Byteswapped/Translated version) and it runs pretty good at 2 Framskip. Hearts don't display right and the game froze when I opened a large chest. Kirby has a blank display.

PS: I tried my luck at making a custom controller profile for ZOoT and SSB. Works great.

SSB:
X=Down-C
[ ]=A
O=B
L=Z or R
R=Z or R
Down=L

Zelda:
L=Z
R=R
[ ]=B
X=A
Right=Right-C
Down=Up-C
^=Left-C
O=Down-C
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Old 11-12-2008, 05:53 PM   #18
 
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Default super smash bros

has anyone tried super smash brothers? Is it any faster?
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Old 11-12-2008, 06:15 PM   #19
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I tried it, and the answer is... no
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Old 11-12-2008, 06:37 PM   #20
 
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Quote:
Originally Posted by maxzar100 View Post
has anyone tried super smash brothers? Is it any faster?
i can't seem to get sound during game play at all. but it is still a very playable speed. i got around 20 fps
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Old 11-12-2008, 06:47 PM   #21
 
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set it to 2 Frameskip without sound. It will move faster. Try this for a lot of these games.
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Old 11-12-2008, 07:03 PM   #22
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How is crystal shards, and Mario kart?
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Old 11-12-2008, 07:11 PM   #23
 
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Quote:
Originally Posted by crzyaznkdxd View Post
How is crystal shards, and Mario kart?
Kirby Has no video, but otherwise plays at a good speed.
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Old 11-12-2008, 07:18 PM   #24
 
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any setting suggestions for goldeneye? I know it won't run too well, but my results are nothing compared to what they showed in those screencaps a few days ago? Can anyone tell me what my preferences should be for best results? Mario Kart is great though. @ 2 frame skip.
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Old 11-12-2008, 07:29 PM   #25

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http://www.myspace.com/DaedalusPspCompatibility reports smash bros at 43 fps? I can't figure out how. I have frameskip at 2 and i'm only getting like 20 fps. Can anyone else confirm/deny and give their settings?
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Old 11-12-2008, 07:33 PM   #26
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do you mean 43 continuously?
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Old 11-12-2008, 10:18 PM   #27
 
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The page doesn't say.
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Old 11-12-2008, 11:08 PM   #28
 
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How does one get ROMS for this?
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Old 11-13-2008, 04:46 AM   #29
 
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Quote:
Originally Posted by joeymagnus1 View Post
How does one get ROMS for this?
Google is your friend.
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Old 11-13-2008, 03:52 PM   #30
 
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Quote:
Originally Posted by joseph10444 View Post
do you mean 43 continuously?
Huh it says 25-43fps...

I think that is actually pretty accurate just set Texture Update check to every 30 frames and frame skip to 2 and no audio. Also don't use a hard to emulate character I suggest Kirby.
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