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[Release] EffectsMB

This is a discussion on [Release] EffectsMB within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Chotto Shot/ GO! Cam users please pm me so I can add functionality, or possibly a seperate image effects app. ...

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Old 11-29-2008, 09:14 AM   #1
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Default [WIP] EffectsMB v1.5

Chotto Shot/ GO! Cam users please pm me so I can add functionality, or possibly a seperate image effects app. (PS I dont have a GO! Cam so I will need reliable testers)

V1.5 is on its way 80% done ;D

WOhoo some teaser screens (check for updates in this preview folder I will be posting pics as I go)

V1.5 Preview


(click image to DL)

Well some people wanted me to make my own thread so here it is.

(Click the screens to dl the effect)
Spoiler for Screens:















Spoiler for NEW:





NOTE: you need to fiddle around with the background colors to get some of these.

Ok so I have released all of those, now I want feedback, and what kind of effects you would like, also I would Like to know how you want me to combine the effects, (IE the button combos, or if I should spend A LOT more time and make and IN-XMB menu)



WOO FIRST BETA

http://thayer-remodeling.com/stuff/X...ctsMB-Beta.prx

Instructions, use right and left triggers to changes effects (this includes 3 effects only)

Last edited by a_noob; 12-04-2008 at 10:56 PM..
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Old 11-29-2008, 09:15 AM   #2
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Win. No stupid teasing, just hard evidence. Nice name aswell
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Old 11-29-2008, 09:22 AM   #3
 
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I would like the negative effect.

Ill see wich one is better yours or mr305's version.
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Old 11-29-2008, 09:34 AM   #4
 
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OMG O.O this is better then the other dudes, good job man! i hope to see a nice release soon



AND YES! please spend a bit more time making a nice pop up menu, it will be the ultimate customizing tool ever!

thx so much man, your amazing!.

EDIT: Wow the new ones you are adding are amazing...

EDIT: WOW Beta is amazing!

Last edited by SGT4EVA; 11-29-2008 at 12:41 PM..
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Old 11-29-2008, 09:56 AM   #5
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sweet! I like the negative effect.. yeah, like SGT4EVA said, a pop up menu where u can select the effect would be the best choice I think.
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Old 11-29-2008, 10:07 AM   #6
 
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Okay i thought about it a while and why not try this.
Making a pointer like system like on a pc that lets you move every icon manualy

i think that would be cool.

btw will this be flashing or using screen overlays to distort the image of the xmb.

OOh also add a cracking effect.
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Old 11-29-2008, 10:10 AM   #7

 
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Very nice.
Any plans for a mirrored effect ?
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Old 11-29-2008, 10:10 AM   #8
 
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Quote:
Originally Posted by BlackBurd View Post
Okay i thought about it a while and why not try this.
Making a pointer like system like on a pc that lets you move every icon manualy

i think that would be cool.

btw will this be flashing or using screen overlays to distort the image of the xmb.

OOh also add a cracking effect.
that sounds hard..... but maybe the cracking effect may work but still hard... but good thought i guess.
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Old 11-29-2008, 10:20 AM   #9

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Sorry to be so blunt, but actually, I don't really like this. Just the general concept behind it, and the way it looks don't appeal to me. Still, nice work though, I'm sure plenty more people will love it.
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Old 11-29-2008, 10:22 AM   #10
 
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Quote:
Originally Posted by Freshmilk View Post
Sorry to be so blunt, but actually, I don't really like this. Just the general concept behind it, and the way it looks don't appeal to me. Still, nice work though, I'm sure plenty more people will love it.
I dont like your avatar... it dosent appeal to me LMAOOO kidding
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Old 11-29-2008, 10:27 AM   #11
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Quote:
Originally Posted by Freshmilk View Post
Sorry to be so blunt, but actually, I don't really like this. Just the general concept behind it, and the way it looks don't appeal to me. Still, nice work though, I'm sure plenty more people will love it.
Freshmilk, if you look at Mr305's thread you'll see he released it to prove a point
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Old 11-29-2008, 10:43 AM   #12
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I did this because Mr.305 was being a cawk block.
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Old 11-29-2008, 10:44 AM   #13
 
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Quote:
Originally Posted by a_noob View Post
I did this because Mr.305 was being a cawk block.
and nobody... likes a cawk blocker...
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Old 11-29-2008, 10:44 AM   #14
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im working on flipped XMB and other distortion effects, (hehe maybe if your really lucky ill do a simple water ripple at like 20fps)

Edit: anyone got aim who wants to talk about features with me?
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Old 11-29-2008, 10:46 AM   #15
 
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Wow! Really nice work! I'm surprised it didn't take 3 months :P. It would be cool if you added something that's attachted the the m33 vsh menu (kinda like the game category plugin) where one would be able to change the effect.
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Old 11-29-2008, 10:47 AM   #16
 
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Quote:
Originally Posted by a_noob View Post
im working on flipped XMB and other distortion effects, (hehe maybe if your really lucky ill do a simple water ripple at like 20fps)

Edit: anyone got aim who wants to talk about features with me?
thats wicked and yea ill talk to you if you want.
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Old 11-29-2008, 10:54 AM   #17
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im thinking of a feature where it fades in between each effect randomly.
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Old 11-29-2008, 10:59 AM   #18
 
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Quote:
Originally Posted by a_noob View Post
im thinking of a feature where it fades in between each effect randomly.
yea that would be a good feature.
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Old 11-29-2008, 11:03 AM   #19

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Quote:
Originally Posted by eldiablov View Post
Freshmilk, if you look at Mr305's thread you'll see he released it to prove a point
Quote:
Originally Posted by a_noob View Post
Ok so I have released all of those, now I want feedback, and what kind of effects you would like,
Just putting forward my opinion.
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Old 11-29-2008, 11:30 AM   #20
 
 
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ive used & liked the inverted, neon and blue tint effects. if your looking for effects a_noob try using some of the ones in windows movie maker. oh theres one psp game which had effects like this in the game which is hot PXL. the download links for this is in the other thread. compatability list coming soon
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Old 11-29-2008, 11:38 AM   #21

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very kickass A_Nub, very kickass A_nub=-)
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Old 11-29-2008, 12:24 PM   #22
 
 
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Default Compatability list & Game Screens

Spoiler for Compatibility List:
Compatibility List:
Only the inverted effect has been used on all of them (except Ridge Racer 2)

Not working/Very glitchy:
Lumines I & II (No effect applied at all)
Wipeout Pure (ship doesn't appear)
Wipeout Pulse (ship doesn't appear when in air)
N+ (Come up with "Game Cannot be started" error 800200D9)
Patapon 1 & 2 (Not tested Patapon 2) (Come up with "Game Cannot be started" error 800200D9)
PSPTube (Might Flicker between effect and normal while video is playing)
POPS mode (Crashes PSP)

Working/Part Working: (FW means fully working)
VSH/XMB (Flickers sometimes)
Powernoid (FW)
Ridge Racer 1 & 2 (FW)
Outrun 2 C2C (Works in menu and when you reach the finish line and might flicker on some roads)
Namco Muesum Battle Collection (FW)
Worms Open Warfare (video doesn't work)
Worms Open Warfare 2 (video doesn't work and flickers during turns but doesn't work between goes but all menus do)
Locoroco 1 & 2 (Locoroco 2 Not tested) (FW)
Midway Arcade Treasures: Extended Play (Doesn't work when moving from one game selection to another)
Hot PXL (FW)
PSP Revolution (Doesn't work on the menu with "start", "Options", "Credits" & "Exit")


Spoiler for Game Screens:
All Can be seen @ http://picasaweb.google.com/mattomco...Screenshots02# but best ones are below:






Last edited by omracer; 11-29-2008 at 12:41 PM.. Reason: Added Screens to thread
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Old 11-29-2008, 12:34 PM   #23
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OMG time for first beta LOOK AT TOP
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Old 11-29-2008, 01:14 PM   #24
 
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Cool, I'd like to give more ideas too but by pm later ok?
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Old 11-29-2008, 01:21 PM   #25
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sure
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Old 11-29-2008, 01:39 PM   #26
 
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a_noob great work on this plugin
way to go man.
btw, could you add an .obj loader to the vsh so we can have somekind of animated object (smth along the lines of the wave but with an actual low poly model or character (i can make some of these ehhe))
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Old 11-29-2008, 01:43 PM   #27
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cool! thnx for the beta I still think a pop up menu where u can select the effects from would be the best option. or maybe add it to the vshmenu like the game categories plugin did?
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Old 11-29-2008, 02:14 PM   #28
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Quote:
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maybe add it to the vshmenu like the game categories plugin did?
Its not worth the trouble to be honest.
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Old 11-29-2008, 02:21 PM   #29

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Quote:
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or maybe add it to the vshmenu like the game categories plugin did?
I spend hours on getting that working, it really isn't something easy to do, tons of hardcoded patches, redirecting numerous buffers, changing some immediates, etcetera.
Anyways, nice job.
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Old 11-29-2008, 02:28 PM   #30
 
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Quote:
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I spend hours on getting that working, it really isn't something easy to do, tons of hardcoded patches, redirecting numerous buffers, changing some immediates, etcetera.
Anyways, nice job.
It may be a bit easier though, as he will have a set number of options, as with the game categories plugin it had it based on the folders created. Still though, probably would be a pain in the a** to add. >_<
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