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[Release] MyRandomGameboot

This is a discussion on [Release] MyRandomGameboot within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; So long ... ... than I release the MusicHold. And now, I have another idea. Namely MyRandomGameboot! With MyRandomGameboot can ...

  
  1. #1
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    Default [Release] MyRandomGameboot v.2

    So long ...
    ... than I release the MusicHold.
    And now, I have another idea. Namely MyRandomGameboot! With MyRandomGameboot can boot Random Gameboots. It may contain 10 random Gameboots invite.

    Installation:

    1. Copy "MyRandomGameboot.prx " to seplugins
    2. Write in vsh.txt "ms0:/seplugins/MyRandomGameboot.prx 1"
    3. Copy 10(or less gameboots to ms0:/PSP/THEME/gamebootX.pmf (X = 1-10)

    Tested on PSP 5.00 M33-4 Phat

    Have fun!


    Update: MyRandomGameBoot v2

    Changelog v2:

    - Now, you can load 20 GameBoots
    - Fixed a small bug
    - PRX compressed to: 1'574 Bytes
    Last edited by Total_Noob; 01-14-2009 at 05:08 AM.

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    Quote Originally Posted by Total_Noob View Post

    1. Copy "MyRandomGameoot.prx to seplugins
    It must be are MyRandomGameBoot.prx;-)
    PSP Slim&Lite 5.00M33-3

    I are coding my own homebrew app - 10%

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    oh, thanks:)
    -=Double Post Merge =-
    Now, a bug is fixed.
    Last edited by Total_Noob; 12-13-2008 at 08:02 AM. Reason: Automerged Doublepost

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    Oke nice plugin but
    Where can i find the MyRandomGameBoot.txt and what it does

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    @CKNICK

    Quote Originally Posted by Total_Noob
    With MyRandomGameboot can boot Random Gameboots. It may contain 10 random Gameboots invite.
    Why don't you read what Toal_Noob has to say before you ask what it does?:S

    @Total_Noob

    Nice release I will try it out

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    Hook the Io.

    Doing a strcmp everywhere is very bad.

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    Thank you for the comments.

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    Dude, malliet keep that comments for yourself,
    You can't read,

    Before Total_Noob edited his first post there stands

    Installation:

    1. Copy "MyRandomGameboot.prx " and "MyRandonGameboot.txt " to seplugins

    But there wasn't a MyRandonGameboot.txt in the download file,
    So i asked where the MyRandonGameboot.txt was and where i need it for.
    And then Total_Noob edited his first post because you don't need MyRandonGameboot.txt.


    Dam reading is a big thing ya, isn't it..

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    Quote Originally Posted by Total_Noob View Post
    So long ...
    ... than I release the MusicHold.
    And now, I have another idea. Namely MyRandomGameboot! With MyRandomGameboot can boot Random Gameboots. It may contain 10 random Gameboots invite.

    Installation:

    1. Copy "MyRandomGameboot.prx " to seplugins
    2. Write in vsh.txt "ms0:/seplugins/MyRandomGameboot.prx 1"
    3. Copy 10(or less gameboots to ms0:/PSP/THEME/gamebootX.pmf (X = 1-10)

    Tested on PSP 5.00 M33-4 Phat

    Have fun!
    Make it this way that it reads out a directory like: ms0:/seplugins/gameboots/ this way there can be unlimited gameboots ;)
    [SIZE="1"][color=#D1D1FF]______________________________________________________________[/color]
    [i]Last edited by basfreak; 01-01-1990 at [color=#666686]12:00 PM[/color][/i].[/SIZE]

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    Thank you total noob. your plugin is pretty neat! :)

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    Nice mod but a slight problem, when I put my custom GameBoot, the PSP Text covers it. You know where it says PSP Playstation Portable? That needs fixing.

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    From my perfectionist's point of view:
    1. Use the M33 SDK's start module handler to detect when opening_plugin is loaded.
    You can hook the sceIoOpen function at this point. Next time start module handle is invoked, do a find module and see if opening_plugin is present, if not present then you can unhook the IO function. Simple change the parameter in sceIoOpen to gamebootX.pmf

    2. Allow the user to provide a custom opening_pluginX.rco for each of the gameboots.

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    Ok, I make this next week-end;)
    TN

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    Quote Originally Posted by Neo-Tech View Post
    Nice mod but a slight problem, when I put my custom GameBoot, the PSP Text covers it. You know where it says PSP Playstation Portable? That needs fixing.
    You need to open opening_plugin.rco with RCOEditor and replace the logo with a blank transparent BMP of 1px by 1px :)

    Sorry that I cant post it but I am on holidays

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    You dont need to replace image. Under Anim Data tab you can change the alpha value for the logo to 0 in the movie section.

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    Can somebody kindly edit it for me please? It's for the latest 5.00 M33 whatever it is. Thanks a mil guys!

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    I can't get this to work...

    I put the text in vsh, and the gameboots in psp/themes..
    but not working..
    also the logo is not disable in the m33 menu..

  19. #19
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    Update: MyRandomGameBoot v2

    Changelog v2:

    - Now, you can load 20 GameBoots
    - Fixed a small bug
    - PRX compressed to: 1'574 Bytes

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    You're not allowed to post gameboots here.

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    Oh, sorry
    TN

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    Default nice but dont work for my slim

    hi man thx that works
    Last edited by gostt; 12-17-2008 at 03:10 AM.

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    Tried but couldnt make it work.... maybe because im using cxmb
    if thats the reason please make it compatible with cxmb I cant live without my themes

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    nc plugin ;)
    Can you explain me, how did you compress the prx??
    My Current Releases:
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    with daxs psp-packer
    TN

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    Default How to do this????

    I got a flash0 gameboot
    but do you put the gameboots in themes and it looks like this gameboot1.pmf
    gameboot2.pmf

    can someone help me out

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    try to put 20 gamebootx.pmf x=1-20 and launch a game if that don't work then the probleme is in the vsh.txt

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    Does this work on 3.71m33-3, just curious i cant get it to work, so it must not, or i entered the vsh.txt wrong. But i double checked and i think its all right.

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    Thanks Torch! Will be uploading that to my Flash0 as soon as I get the chance.

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    Suggestions:
    Allow to have less then 20 (Allow for 1 also, since this is a great way to removed the flashing part of the process of changing the gameboot).

    Overall nice!
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