Results 1 to 9 of 9

Intrafont Sine Text Scroller - SRC

This is a discussion on Intrafont Sine Text Scroller - SRC within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; HI Guys, Here's an Intrafont Sine Wave Text Scroller for programmers because I haven't seen any other example code for ...

  
  1. #1
    Art
    Art is offline
    Bush Programmer
    Points: 60,149, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Overall activity: 0%

    Join Date
    Nov 2005
    Posts
    3,658
    QJ Pts
    60,149
    Level
    100
    Downloads
    0
    Uploads
    0

    Default Intrafont Sine Text Scroller - SRC

    HI Guys,

    Here's an Intrafont Sine Wave Text Scroller for programmers because I haven't
    seen any other example code for it on PSP.

    http://au.youtube.com/watch?v=msL52S-ZXBs

    Based on code from Noobz Goofy Exploit demo (src provided by Fanjita).
    Uses Intrafont by BenHur.

    It does not have pixel resolution like the original demo (characters don't bend),
    but if you're up for a real challenge, hack intrafont and do it :)

    The compiled EBOOT demo is in the zip package also.
    Art.


    Attached Files Attached Files

  2. #2
    QJ Gamer Bronze
    Points: 4,141, Level: 40
    Level completed: 96%, Points required for next Level: 9
    Overall activity: 0%

    Join Date
    Feb 2008
    Posts
    246
    QJ Pts
    4,141
    Level
    40
    Downloads
    0
    Uploads
    0

    Default

    Thank you. I could use it soon. :)

    -Light_AleX

  3. #3
    Art
    Art is offline
    Bush Programmer
    Points: 60,149, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Overall activity: 0%

    Join Date
    Nov 2005
    Posts
    3,658
    QJ Pts
    60,149
    Level
    100
    Downloads
    0
    Uploads
    0

    Default

    So "programming-wise" I'm wondering how impressive it would be to bend the characters
    as well (still using Intrafont). I think I know a tricky way.

  4. #4
    No longer a community member.
    Points: 6,420, Level: 52
    Level completed: 35%, Points required for next Level: 130
    Overall activity: 0%

    Join Date
    Sep 2006
    Location
    Over there.
    Posts
    666
    QJ Pts
    6,420
    Level
    52
    Downloads
    0
    Uploads
    0

    Default

    Art very easy, you will need to render the glyphs using triangle fans or strips rather than sprites and then you will just need to distort the vertices to get the shape you want.

  5. #5
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Default

    Arts thank for releasing this. it will be helpful later on for me when i do some screensaver and logo for the psp;)

    *talking in my mind:"only if he can also release the source code from all his screensaver for psp:)"*
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  6. #6
    Art
    Art is offline
    Bush Programmer
    Points: 60,149, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Overall activity: 0%

    Join Date
    Nov 2005
    Posts
    3,658
    QJ Pts
    60,149
    Level
    100
    Downloads
    0
    Uploads
    0

    Default

    I did release it in another thread with two other things.

  7. #7
    NetGameOrb Maker
    Points: 6,138, Level: 50
    Level completed: 94%, Points required for next Level: 12
    Overall activity: 0%

    Join Date
    Jan 2008
    Location
    New York
    Posts
    683
    QJ Pts
    6,138
    Level
    50
    My Mood
    Cheerful
    Downloads
    2
    Uploads
    0

    Default

    Quote Originally Posted by Art View Post
    I did release it in another thread with two other things.
    oh you did? i search for it then. thanks for the head up :)
    GameLive name changed to NetGameOrb, Project is now online in Beta stage. Everyone encourage to register so they get news about the project and ability to play the games with NetGameOrb Support online. More info on site.

    Stats Blog:http://netgameorb.blogspot.com/
    Website:http://www.netgameorb.com/

  8. #8
    Art
    Art is offline
    Bush Programmer
    Points: 60,149, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Overall activity: 0%

    Join Date
    Nov 2005
    Posts
    3,658
    QJ Pts
    60,149
    Level
    100
    Downloads
    0
    Uploads
    0

    Default

    I found a tricky way to do it in graphics.c, but I'll keep that code to myself to use in some program :)

    http://au.youtube.com/watch?v=dqbEw8_JX2o

    Art.

  9. #9
    QJ Gamer Silver
    Points: 6,948, Level: 54
    Level completed: 99%, Points required for next Level: 2
    Overall activity: 0%

    Join Date
    Aug 2007
    Posts
    657
    QJ Pts
    6,948
    Level
    54
    Downloads
    5
    Uploads
    0

    Default

    Quote Originally Posted by Art View Post
    I found a tricky way to do it in graphics.c, but I'll keep that code to myself to use in some program :)

    http://au.youtube.com/watch?v=dqbEw8_JX2o

    Art.

    Very cool Art. :)


    ~Shizzy
    PSP: PSP SLIM 2001 TA-088v2
    Custom Firmware: 5.00 M33-6


 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  





All times are GMT -8. The time now is 09:23 PM.

Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © , Caputo Media, LLC. All Rights Reserved. Cluster .