Obsolete, get latest version.
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This is a discussion on [RELEASE] Hold+ v3.5 - Battery Saver Plugin within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Obsolete, get latest version....
Obsolete, get latest version.
Last edited by Torch; 09-06-2010 at 01:59 AM.
man i enjoy your releases. im using hold and lockdown. havent tried in game yet but planning too.
okay but one question with the extended life battery and psp 2000 how long will this last or is it the same as when i asked last time.
Originally Posted by SuperBatXS
My 1 year old Slim battery lasts for 15:30 hours while playing music in Hold mode.
The extended battery should last close to 28 hours. A Phat battery should last 22 hours.
on phat too?
if you look at it close
you can't notice a difference
if you look at if from far
you can notice a VERY VERY VERY small difference in lighting
so i think it doesn't do anything
OK don't get me wrong I love hold+, But doesn't the 5th bright level defeat the purpose of a prx of this caliber? Hold+ is supposed to save battery life. Plz don't deter from that.
Is the faulty switch protection better in this version than the last? My switch is bad.
P.S. thanks and happy new year!
Last edited by infinity888; 12-31-2008 at 11:40 PM.
Oh, Ok thanks for the clarification, I'm installing it now. But I have 11 memory sticks so it will be a while lol.
Crap i have a phat and a slim so should i use 3.51?
Nevermind i was drinking last night with it being new years and all... I read the change log and realized that 3.51 would be best for me.
Last edited by infinity888; 01-01-2009 at 06:48 AM.
Torch the 5 brightness level works well on XMB but in in game!! can you make it work in game too ?? btw thanx
Extended battery + Hold plugin = less running around to find an outlet at the airports and bus stations for a quick charge before re-boarding :ROFL:
PSP Go (White)/FW 6.20/HBL Rev91/4GB SanDisk M2
Torch, excellent update once again. Is it possible to add the semi-brightness setting the PSP switches to after some time of inactivity?
Would it be a good idea to implement an optimized version of cpu modulator v0.20 with hold+ v3.5? If so, that would make it save even more power. It would be good if it had a log in which games could run at variable ranges.
-i don't know if i can request that O_O (sounds good to me)
What do y'all think?
Is this possible enable of half or 2/3 brightness level? Or both? Then It will with 7 options of brightness! Will very useful for those play in the dark, and it will save battery!
great plugin. thanks!
Torch.. i have kind of a request if you dont mind reading..
im just wondering if you could provide a edited/custom version of Hold+ that doesnt reduce the CPU and BUS speeds.. then we could use the plugin with RemoteJoy and have the CPU still at 222/333 and the BUS left alone, but still have the other powersaving benefits like screen-off and/or backlight off.. of course the buttons, USB and analog would still have to work, or RemoteJoy wouldnt...
perhaps even an update which includes a configurable option to leave the CPU/BUS speeds at their default/max values for use with RemoteJoy as stated above..
if you dont feel its worth it, of course that is fine. it kinda goes against the basis of the plugin (power saving) but i feel it would probably be a useful addition to have. anyway thanks for reading, and if you consider doing this, thank you in advance :)
This work like a charm, thx! It's nice that it won't disable the PSP remote control (nn to press the SELECT button). Endless playback time + it = mp3 player!
Updated to v3.6
Implemented Fast Scroll Music functionality into Hold+.
Is it possible to get better explanation on how to install this?
I've been in the PSP scene for a while (user) and I've hardly ever had any issue with any homebrew... But I'm not familiar with this type of thing.
[RELEASE] Hold+ v3.8 - Battery Saver Plugin
thats the new version
1. put the .prx in the folder seplugins in the root of your memorystick
2. In VSH.txt and GAME.txt in de seplugins folder, add an extra line with the name of the prx, a space and then a 1 so:
if its called hold...