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## [Release] fx_powerspoof

This is a discussion on [Release] fx_powerspoof within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Yeah yeah, fx prefix, just happened to be the name of the folder, because powerspoof was taken in my archives ...

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1. ## [Release] fx_powerspoof

Yeah yeah, fx prefix, just happened to be the name of the folder, because powerspoof was taken in my archives of source(tried making it a while back and failed).

I somehow misplaced my battery and needed to install a game patch, so I cooked this up, and installed some patch without a battery, that normally requires like 75% battery, which is 100% pointless. It even unloads itself after patching the functions.

Quite simple, just stick it in seplugins, than add it to your game.txt and/or vsh.txt, then watch your system settings always think you have a battery at 100%, when it reality, you (probably) do not.

The main use for this is those games that install updates sony-style, and require 75% or so battery, when that is totally unnecessary and a waste of your time, because if you run out of battery - oh well, start over, nothing harmed, as it does not flash a thing.

How NOT to use:
During flashing(specifically flash0) things that require 75% battery. Not a bright idea. You can, but if you screw up, not my problem :).

How it works:
Patches
1. scePowerGetBatteryPercent to always return 100 via jr ra->addiu $v0,$zero, 100
2. scePowerIsLowBattery to always return 0 via jr ra->addu $v0,$zero, $zero 3. scePowerIsBatteryExist to always return 1 via jr ra->addiu$v0, \$zero, 0x0001

THEN

Unloads itself, so it won't make your kernel memory all lame and sliced up
http://www.sendspace.com/file/ero9ji

Video:

2. nice

3. AWESEME
ive just waited 3 hours so my battery is at 100% so i could install 5.00m33-6
this will come in handy!

~!SlasheR!~

4. Originally Posted by slasher2661996
AWESEME
ive just waited 3 hours so my battery is at 100% so i could install 5.00m33-6
this will come in handy!

~!SlasheR!~
I wouldn't use this when using anything that flashes because if your battery runs out you might end up corrupting some files.

5. Originally Posted by Flamingwolf
I wouldn't use this when using anything that flashes because if your battery runs out you might end up corrupting some files.
More or less an incomplete flash, but if it actually does run out, then you more than likely have a bad battery.

Also, I think you should ALWAYS be plugged in with this on, else you might get screwed.

6. NoEffex, very nice. I have a dead cell in one of my batteries. When I go to charge it would only charge for 5 minutes then stop. I changed return 100 to return 90, and now it has been charging for longer. I'll see in an hour or so if your plug-in fixed it somehow.

Using an updater homebrew, or SCE doesn't seem to bypass the check on my system.

7. It's mainly for games. If you can figure out how to load it during an updater, by all means do it, but it's mainly a plugin that bypasses games(for pbps you could extract it then execute the data.psp(as an elf or prx, whichever it is), or something rather.

If the 90 fixes anything, I'll probably update it, I initially did like 75, but I had forgotten the exact value that most of the games used for patches or what not, so I half-assed it and went for 100.

8. Originally Posted by Flamingwolf
I wouldn't use this when using anything that flashes because if your battery runs out you might end up corrupting some files.
no, its charged now, but i will use it for updating like when the next m33 comes out

~!SlasheR!~

9. Heres the kind of thing I made it for.

10. Originally Posted by NoEffex
Heres the kind of thing I made it for.

[YT]qNrza9Yhzfk[/YT]

Anyway, I got your plug-in to work with SCE updater's with a battery that has a 54% charge. Thank you NoEffex.

I know my battery will live that long, and if not my battery is always in Pandora mode.

11. This is handy :)

Thanks for the release.

12. Far out, and no problem. All of my batteries are always in pandora mode, never know when a brick might happen :).

Edited my post.

Also, heres a screenshot of (I think) the highest value before it(the system settings) notices it's invalid.

13. ummm i put ms0:/seplugins/fx_powerspoof.prx in my game.txt went to the recovery menu and enabled it but its not working am i doing somthing wrong

14. WolfieX, enable it also in vsh, *place the same line in vsh.txt.

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