Labyrinth is a Lua Coded Homebrew which uses RayCasting Engine to draw 3D scenes.
Credits to :http://www.permadi.com/tutorial/raycast/
The Labyrinth is a little brew game with no scenario.You just have to quickly find the way to the exit.
You’re timed for this!
As a matter of fact,The main aim of this brew is to show The game engine.The game apperas to be tridimentional, but it doesn’t uses any 3D algorithm, just RayCasting.
I’ve based this engine on Sean Connelly’s Codetank Source, and F. Permadi’s tutorial.
The animation goes fast on PC computer, but this is really slow on a PSP.I’ve did the best adjustements but i don’t think the job is done yet.Anyway you can give it a shot.
Arrow Keys and Joystick: Move on Area.
Objectives: Just found the way to the exit before the times reaches zero.
This fully work on Slim & FAt PSP.
EXtract contents into ms0:/PSP/GAME/
Nota: Anybody can try it, but this mainly concerns developers.