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This is a discussion on [RELEASE] ChipMunK Port 0.4 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I ported this a while ago, its been sitting on my computer for ages, so i guess i should share ...
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#1 |
![]() The Cake Is A LIE
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I ported this a while ago, its been sitting on my computer for ages, so i guess i should share it, i pretty sure its for managing 3d objects, so you could use it with Tri and other libraries,
http://www.sendspace.com/file/2nz7sq ~!SlasheR!~ Last edited by slasher101; 02-02-2009 at 10:31 PM.. Reason: added link |
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#2 |
![]() ![]() OMFG
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What?
It's just a .a file.... No headers, no nothing Also, what is this chipmunk lib that you speak of? The mostly widely accepted view of chipmunk lib is the 2d chipmunk physics lib, and it has nothing to do with managing 3d objects. It was ported to the PSP a while ago. |
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#4 |
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im not meaning to nitpick, but you say that "YOU ported it" and why do you then go on to say that you are "-->pretty sure<-- its for managing 3d objects" ??
if you ported it, surely you would ALSO know exactly what it is used for.. it would be pretty strange that you would even want to port something yet dont even know what it is you are porting.. just seems to be a strange statement.. |
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#5 | |
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Quote:
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#7 |
![]() No longer a community member.
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Heres the source if anyone wants it. http://thayer-remodeling.com/stuff/Chipmunk-4.0.2.zip
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| Tags |
| chipmunk , port , release |
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