I'm brand SPANKIN new to the developer side of the PSP homebew scene, so I thought I'd gen up a game I love for the PSP.
Its a simple game. Try beating the cpu player ;)
Its written in LUA using PGE Lua.
I've hosted it on my personal site:
Nim for the PSP
the game itself is addictive, and I'd appreciate feedback :D
Found some bugs, did some tuning. Check the changelog for more information or just read on...
Initial Release (0.01)
- Its out there now! woohoo!
Second Release (0.02)
- Found a big crash where for whatever reason, there was a really nasty hang when trying to exit when at endgame or about screen. Offending code was a simple while(pge.controls.presse d() == false) do pge.controls.update() end loop, just added "and pge.running()" to check for running state.
- Updated the graphics a tad. Now the main background is simpler and there's more information on the about(/help) screen.