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This is a discussion on [Release] LuaPlayer Euphoria V3 - Yet More Speed + IntraFont! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hola Hey. So after a bit of work I bring you LuaPlayer Euphoria V3. New Features, Improvements, Bug Fixes & ...
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#1 | |
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Hola
![]() Hey. So after a bit of work I bring you LuaPlayer Euphoria V3. New Features, Improvements, Bug Fixes & Changes : New Features : 1) IntraFont support. You can now load and blit fonts without the huge slowdown the built in font function has ![]() How to use it ? Go to Samples/IntraFont for a working usage example. Improvements : 1) Speed increase. Roughly between 20>40fps. 2) screen:clear() is now faster. Bug Fixes : 1) screen:clear() now actually works. (it didn't in V2) 2) Image alpha on created images, colors, and loaded images now works. 3) 3D things I broke are now fixed (so 3d wise it is the same as .20 was). 4) FPS counter no longer flickers when not using waitVblankStart(). 5) Checking for input (i.e pad = Controls.read()) no longer caps the framerate to 60fps. I suggest you use waitVblankStart() if you need to cap it to 60 ![]() Changes : Ok, so all of the function names in V1 & 2 have changed. I meant to do this from the beggining but rushed so much I didn't quite get to it. The function names now ring true to the default LuaPlayer naming convention. Here are the new functions and names (also included in the download) : Quote:
Future : Plenty of stuff planned, MP3 Playback on the media engine, ogg playback on the media engine, more optimizations, additions of PSP Sce features such as savedata dialogue, OSK etc. If you would like to request a feature be added, please do so at the official forum : LuaPlayer Euphoria Forum If you use this please leave a comment! Download & Give Feedback Via Comments |
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#2 |
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You forgot to mention that Color.new() now has alpha support as well (like PGE & HMv2).
Code:
---###Color###--- Color.new(r,g,b,a) --range from 0-255 --alpha is optional & is defaulted to 255(no transparency) |
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#4 | ||
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![]() Thanks for making it clearer though
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#5 |
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, no problem zack. Even though most people won't use alpha in colours i still think it's a handy addition As a added note the big 1000 posts |
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#7 | |
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Heres to the Wyvern, Heres to getting Wyvern, Heres to staying Wyvern, And if you can't get Wyvern....... You should become a kingsman! http://arnold.hyperphp.com/ arnold, Light_AleX and my releases D² |
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#8 | |
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There still only planned features though. If it's considered bloat I will gladly put it to a vote ![]() After all I am doing this for the lua coders not myself, so if they don't want it I wont do it
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#9 |
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Sounds good. Because i really like the luaplayer. It runs very fast and by fixing the 3d it will realy make lua a good language to program in for the psp again.
__________________
Heres to the Wyvern, Heres to getting Wyvern, Heres to staying Wyvern, And if you can't get Wyvern....... You should become a kingsman! http://arnold.hyperphp.com/ arnold, Light_AleX and my releases D² |
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#10 |
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I thought that it was gonna be the exact same as the original luaplayer0.20, just with speed enhancements, and be backwards compatible with the luaplayer0.20 code.
![]() But this is good too.
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[I][U]QJ took away my sig. :([/U][/I] |
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#11 |
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I have not tried this out yet, but I will soon. I'm planning on trying this with the newest build of Maelstrom, and seeing what kind of results I get.
And I'm all for a game version and a full-version, or just a game-optimized version. Also, for the game version, I think keeping 3d would be great as long as it does not cause too much of a slowdown. Thanks. |
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#12 |
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this is awesome
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Phat PSP 1004 TA-079 v3+Sony 16GB Mark II with 5.00 m33-6+1.50 kernel+5.01 patch+6.10 version.txt iPhone jailbroken with OS 3.0 PS2 Slim model SCPH-75004 + MC boot 1.8 Fujitsu Simens Amilo PA1510+2.5GB Ram+AMD Sempron 3400+ 1.8GHz+Windows XP My site My qj blog My guides Patch the 5.50/6.00 games to work with all FWs My CWCheat databases ![]() ![]() ![]() ![]()
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#15 |
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I have learned Lua through the LuaPlayer tuts.
I have been learning alot more about lua via wiki and fourms...etc. I love the fact you kept the Luaplayer functions. With Pge and Hm or w/e I'd have to recode my whole game just to achieve the benefits of that interpreter. Keep updating. Your work is very much appreciated!! |
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#16 |
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Great work Zack.
I havn't tried it yet, but i'm planning to.
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00:00: Windows is loading...Come back tomorrow. 01:00 : Booting done.Not yet errors encountered... 01:10: Fatal error.Windows has been detected on logical drive 01:22: Keyboard Locked, try everything. 01:42 : Mouse Device Pilot not found, or uninstalled.Press Left-Bouton to continue. 01:50 : Ending User session.Do you want to play another game ? 01:59: Not enough memory.Only 508'312'583 bytes available. 02:00 : System is shutting Down. |
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#17 | ||
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That is the plan, I don't want people to have to recode there scripts to use this there are a few new functions that have to be used (2. System.startGu() and System.endGu())) but i cannot see there being any more required functions that differ from the original lua player. Quote:
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| Tags |
| euphoria , fast , intrafont , luaplayer , release , speed , version3 |
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