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This is a discussion on new info on chickHEN r3 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Originally Posted by maxknight hey mootjeuh thanks for reply but i heard about 5.55mx cfw will it work on my ...
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#31 |
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well, if there will be COMPLETE flash access in chickHEN R3, then yes, you could instal the 5.55 MX, but I have no idea how. maybe HC's Recovery Flasher ?
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#32 | |
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5.55 MX is a fake mootjeuh.
@maxknight, what are you trying to do? And what is the model of your PSP?
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#33 | |
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ow! hehe :P never actually saw a video of screenshot of it, just read the news :P
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#35 | ||
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#36 |
![]() ![]() Join Date: Apr 2009
Real First Name: Morgan
Location: Around black mesa.
Just Played: SMB
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This just brings up a question: Why the hell is Sony being such a bunch of tards when it comes to this stuff?
Homebrew for consoles has always been a staple of gaming. People run homebrew on their consoles, their friends see it, then go BUY A CONSOLE because they want to be able to play it too. Its simple marketing. I can however see why sony doesnt like it on one aspect: it allows for piracy. But hell, so does the UMD format. There has been lots of discussion on how the UMD format works, and I'm sure given that China can reproduce *anything* (see: they've cloned just about every major game console known to man) that some time in the ~near future, there's going to be UMD Duplication. Its an arms race, and one that Sony is, fortunately, on the loosing side of. here's why: There's always going to be the people who's intention it is to play pirated games because they're Cheap Bastards(Tm). Heck, I've downloaded a few ISOs in my time to check out games to see if I want to buy them. But you've still got the people who's intention it is to legitimately play their games, and people who legitimately want to play their homebrew games. See ports of linux games like Chromium BSU, which ported OpenGL to the PSP! Or the amazing emulators we have now (note, not using this as a selling point, except that I personally own quite a few carts that I emulate because I dont own the actual console, but own the carts, or own the console AND the carts.) Or some of the intelligent new net apps that are being built such as Afkim or PSPIrc. In the end, there'll always be the people who write apps, and there'll be the people that make it possible to write apps. For Chrissake, someone find a vulnerability in libungif. I'm sure ESR built something in there thats breakable so our poor 5.51 upgraders can be freed from hell ![]() Spoiler for libungif:
So, Why? Sony, Why? Why must you be such idiots?!?! Someone, go to TGS and rant at them! Or CES! or any of the other gaming trade shows! Please! Make the PSP Open!</rant> |
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#37 | |
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@mootjeuh, my guide contains instructions for GEN CFW VIA ChickHen R2, not CFE.
Well said indrora. But face it what do you want them to do? Let them allow piracy? That will never happen. Besides, companies are still living till this day, because of the people that are legitimately playing the games. For example Resistance : Retribution. Sony aren't idiots, it is just that the hackers know too much. :P I had an idea about Sony knowing that there is going to be piracy, since UMD format can be backed up. Maybe it was part of the plan to make the PSP renowned at first. Well now, they are making exclusive UMD. If the 6.00 OFW is hacked, that's going to be Sony's biggest failure.
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#38 | |
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I hate those monkeys ZOMG!
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#39 |
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no, Sony can just make an OFW that allows to run unsigned PBPs, and lower the original pspsdk price to free! (or something reasonable). Then, they could make their own "App/Homebrew Store" where all the developers can put their homebrews.
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#40 | |
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By that they are just letting hacking easier, which is not an option to Sony. They said they are going to lower the SDK for devs to create applications for the PSP.
@slasher2661996, exactly.
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#41 | |
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![]() I'd prefer something like 300 US Dollars :P |
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#42 |
![]() ![]() Join Date: Apr 2009
Real First Name: Morgan
Location: Around black mesa.
Just Played: SMB
Posts: 83
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or, do what microsoft does: GIVE the tools away. Look at projects like OpenMoko, PANDORA (the video gaming platform) and even MacOS. You can download X-Tools for *Free* and start developing for it. Nintendo does very little to stop the homebrew community.
Sony needs to realize that yes, there are going to be people who pirate games for their platform. Its happened with the PS3, PS2, PS1, Xbox, Wii and even as old as the NES, there have been pirate games. But Nintendo doesnt go out and sue the companies that make ROM-copiers, they actively *feed* them -- because you still need to purchase the hardware (or, be a proper pirate and steal the damn thing off the shelves.) but more importantly that a tool is a tool. As the head of CYBERCOMMS at the USAF once put it "The difference between a black hat, a white hat and a script kiddie is as follows: Black hats an White hats both make tools, White hats use black hat tools to defend, while script kiddies just use, use and use." All tools can be used for good or evil, profit or demise. I own a legitimate copy of SWBF:RS, and have the ISO for it, but I play it off the Damn Scratched UMD because its faster. At the same time I use gbspmod to play Super Mario Advance, which i own the physical cart for, but dont have the patience to find my GBA anymore. I dont have a ROM ripper, but I grabbed the rom off the net, but I legally can play it because I own the cart. Also, we need to come up (within the homebrew industry) a new term for what we call a 'pirate'. Its like the world and the term 'hacker' -- its the wrong term. 'pirates' jack ships and steal **** and sell it for money. Thats their job. What we call "software pirates" dont Steal things, they make a copy. Nobody has lost anything other than this greedy thing we call money thats only as much as we make it worth. Also, @mootjeuh, 1500 bucks isnt bad, compared to say a Xilinx high-end development system, which is much more common in comparison which can run >$5k USD. Just my two cents. |
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#45 | |
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@maxknight, unfortunately, no atm. Just be patient for a future exploit to be found.
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#55 | |
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@maxknight, as I said, you can't do anything, and if you tried, you might brick your PSP (which is unrecoverable). Brick = PSP won't boot to XMB, since necessary files to start are removed or modified.
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#58 | |
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Food for thought - I think it's funny - We all operate within the confines of our own "Moral Grounds" in that we, as in the individual, feels OK with. Right and wrong are a matter of perception and what one perceives to be right, someone else assumes it otherwise; similar to religion! While I am thankful that people like Davee exist and take time, for free, to release hacks and exploits but the lack of ISO support (although enabled by CFW enabler) is ambiguous. Sony does NOT want anything running on the PSP except what Sony produces therefore releasing ANY exploit is at very least a form of an unmoral act in that not only does it violate the EULA but by proxy it allows enabling of pirated content. While I do not agree with pirated content, they will ALWAYS find a way. I will add that there has been the occasion that I downloaded a game to sample it before shelling out my hard earned $$$ - do you know how many games I have bought that are simply shelved because they were so terrible? And don't give me this "Game Exchange" crap - they are thieves that rank just below a pirate IMHO - giving you a fraction of the games value on the day you open it - you go to trade it in so they can sell it for near retail to some other sucker! I use ISO/CSO on games I OWN. I have a device from China that allows me to run CF/SD/MSD and do on so I have a massive amount of storage. Games load faster from ISO/CSO period. I usually rip the game and place it back on my storage media. I tried the other day playing a game from the UMD and the wait time was miserable - I ripped it and am happy to have done so. Please don't construe this as me being ungrateful - just trying to make a point. Thanks for the hard work ![]() "I sure miss the days of permanent hacks instead of the new half-hack methods without default ISO/CSO support" Regards, Ryan |
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#59 | |
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Join Date: Sep 2006
Real First Name: Davee
Location: Perth, Scotland
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These "half-hack" methods are the only way to go until bootchain exploits are found, which is hard to find. I'm sorry, but a HOMEBREW enabler doesn't default with ISO loader, you're confusing it with custom firmware (yes, even though HEN is exactly the same as custom firmware just loaded a different way). People don't seem to understand how this all comes together. What I did was RE 3.11 HEN and systemctrl update it to 5.03 adding patches for slim and psp 3000. I also added a hefty amount of features for a HEN almost giving the the full homebrew capability (excluding plugins) as custom firmware. People seem to think just because it's a HEN and not a custom firmware doesn't mean it isn't as complex or as difficult. Custom firmware is just a HEN with extra features and a different exploit to launch it (IPL flaw). To be blunt, earlier developers were lucky to have all these boot exploits. Nowadays, especially since Sony optimised the entire kernel in 6.00 and 6.10 and vanquished all existing kernel exploits known to me developers are having to get a lot more technical with exploiting the system.
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VSH Scramble Patcher || VSH Module Descrambler || Unlimted Character Version Changer (5.00) |
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