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This is a discussion on [Release PSPHacks Homebrew Idol2] labKillHomer3D within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi, Project description: Code: labKillHomer3D is running on both PSP and PC (windows (xp, vista...) a linux and a wii ...
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#1 |
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Hi,
![]() Project description: Code:
labKillHomer3D is running on both PSP and PC (windows (xp, vista...) a linux and a wii version are going to come :)) GAME: Your goal is to leave the labyrinth. For this, you must kill homer simpson else you won't be able to leave this labyrinth. Besides, there is a minimap to help you. When you shoot Homer, he cry some sounds very amusing so install and play to have fun :p MAP'S EDITOR: You can create your map in this mode! For this, there are four elements (wall, empty, player, homer and exit) to hang and you can save your map with the name which you want thanks to editor's keyboard I don't want to say more about this game else I'll break the suspense :D So, let's explain commands but you can know all buttons directly in game's menu:) Code:
IN MENU: Up and down to move the cursor Right or left to change homer's language's sound (english or french) Cross to select your choice IN GAME: Cross, triangle, circle and square to move the player Analog pad to move the camera L + Analog pad to move the camera more precisely (good think if you want to shoot more precisely mr homer :p) R to shoot Select to go to the "sky mode" for a total view of your labyrinth or exit this mode :) Start to go to the menu (valid also in homer's show) IN MAP'S EDITOR: R to change the current element Cross to hang the current element Start to go to editor's menu Up, down, right and left to move editor's cursor Analog pad to move editor's cursor faster Code:
Don't forget that my code is under GNU General Public License: so, please respect this license :) I've coded my engine with my game named PFST3DEngine. This engine allows you to use: frustum culling, 2D, freefly camera, circle collision, font (ttf or image's fonts), load .obj, load .md2, a particule system optimized, timer, list file of a directory, use texture image and many more again... :D To use my engine, you must have sdl libraries and pspgl installed. Version 1.0: Initial release (06/06/09) Version 2.0: (12/06/09): Walls are a lot brighter lights fixed Now implemented an AI: so Homer moved is more "intelligent" :D: he runs away when you come pspjoke's bug lol solved :) Now just a part of the mini map is drawn so it's more hard to find the exit consequently it's more funny :) The text is now more clear Added a new splashscreen effect and a new opening animation When you shoot new particules are drawn Also when you shoot homer, now he jumps Homer's show: ![]() Game: Version 1.0: ![]() ![]() ![]() ![]() ![]() Exit of the labytinthe :![]() Version 2.0: New Splashscreen effect: ![]() ![]() ![]() Sky mode: ![]() Editor's map: ![]() ![]() ![]() Code:
DOWNLOAD: Version 1.0: http://files.filefront.com/labKillHo.../fileinfo.html Version 2.0: http://files.filefront.com/labKillHo.../fileinfo.html Official Homebrew Idol 2 Voting Thread - PSP Hacks - Forums Thanks Best regards pspflashsystem Have fun ![]() My website: http://webusers.pspgen.com/pspflashsystem/index.htm
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if you want thanks: [url]https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5940497[/url] Last edited by pspflashsystem; 06-14-2009 at 07:24 AM.. |
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#5 |
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Yeah it is nice.
The guns looks very real.
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Phat PSP 1004 TA-079 v3+Sony 16GB Mark II+Two Sony Softmoded Pandoras with 5.00 m33-6+1.50 kernel+5.01 patch+6.20 version.txt iPhone jailbroken with OS 3.1.2 PS2 Slim model SCPH-75004 + MC boot 1.8 Fujitsu Simens Amilo PA1510+2.5GB Ram+AMD Sempron 3400+ 1.8GHz+Windows XP My site My qj blog My guides Patch the 5.50/6.00 games to work with all FWs My CWCheat databases Working PSPTube scripts ![]() ![]() ![]() ![]() ![]() ![]()
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#7 |
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the gun looks real becausf its a cut out from a picture of a gun. if you look close you will see at the edges where parts of the background from the original picture.
thats actually a great idea because when playing a fps thats usually the only part of the gun you see
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[QUOTE=SuperBatXS]I use my psp all the time in the plane. I was masturbating once while watching some lesbian videos when a fat lady beside me was sleeping and her really hot daughter next to her was getting ready for my dong to shove up her ding. Then, her daughter and I were about to go to the bathroom together but, the air hostess came to tell me i should stop right now. [U]I swear this happened.[/U] I am never taking my psp to the plane again. Always got my iPod though...hehe. ;)[/QUOTE] |
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#8 |
![]() The Cake Is A LIE
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You should be-able to switch the D-PAD controls with the X and all that.
Most FPS's on PSP use D-PAD to move and Square and so to aim ![]() Just a thought
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I hate those monkeys ZOMG!
-~Slasher~- ![]() |
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#9 | |
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Quote:
![]() Else Update version 2.0 of labKillHomer3D: Code:
Version 2.0: (12/06/09): Walls are a lot brighter lights fixed Now implemented an AI: so Homer moved is more "intelligent" :D: he runs away when you come pspjoke's bug lol solved :) Now just a part of the mini map is drawn so it's more hard to find the exit consequently it's more funny :) The text is now more clear Added a new splashscreen effect and a new opening animation When you shoot new particules are drawn Also when you shoot homer, now he jumps Official Homebrew Idol 2 Voting Thread - PSP Hacks - Forums Thanks Best regards pspflashsystem EDIT: @ all: You can create your map and send here map's file and a screenshot from labKillHomer3D's editor if you want. I will in the next version add the best map and of course i will add you in credits ![]() So let's create
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if you want thanks: [url]https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5940497[/url] |
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#11 |
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if you want thanks: [url]https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5940497[/url] |
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| Tags |
| homebrew , idol2 , labkillhomer3d , psphacks , release |
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