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Disable PSP_CTRL_TRIANGLE in VSH/XMB

This is a discussion on Disable PSP_CTRL_TRIANGLE in VSH/XMB within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi All, Would you guys be kind enough to give me an advice on how to disable the PSP_CTRL_TRIANGLE in ...

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Old 06-10-2009, 03:05 AM   #1
 
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Default Disable PSP_CTRL_TRIANGLE in VSH/XMB

Hi All,

Would you guys be kind enough to give me an advice on how to disable the PSP_CTRL_TRIANGLE in VSH/XMB.

I have tried this...

while (1)
{
sceCtrlReadBufferPositive (&pad, 1);

if (pad.Buttons != 0)
{
if (pad.Buttons & PSP_CTRL_CROSS)
{
break;
}
}
sceKernelDelayThread(1000 00);
}

with no avail as well as using the vshCtrlReadBufferPositive .

Thanks in advance.
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Old 06-10-2009, 07:12 AM   #2
 
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pad.Buttons & PSP_CTRL_CROSS

change to pad.Buttons & PSP_CTRL_TRIANGLE
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Old 06-10-2009, 09:56 AM   #3
 
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Quote:
Originally Posted by alex_e View Post
pad.Buttons & PSP_CTRL_CROSS

change to pad.Buttons & PSP_CTRL_TRIANGLE
Sorry about that, that's a typo. It is indeed PSP_CTRL_TRIANGLE. But how exactly do I disable it.
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Old 06-10-2009, 10:06 AM   #4
 
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doesnt that work?

im new to plugin's, i just made my first.

maybe your prx has to be kernal mode? set the flags to 0x1000, 1, 0

see if that works?
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Old 06-10-2009, 10:09 AM   #5
 
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Edited:

Ok I added this to my module start function

sceCtrlSetButtonMasks(0x1 000, 1);

and it still doesnt work.
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Old 06-10-2009, 02:18 PM   #6
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The hard way would be to hook the control drivers and not accept input the the triangle button. You try and find the Easy way :P
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