I am working on my game for a while and I need some help with this:
Everytime the player presses circle a new enemy spawns
if pad:circe() and enemyindex <= 10 then
Now I want to make a for loop i think where i can place all enemy actions and all enemies must act not at the same time, Because else the enemy images will overlay eachother if they are walking to the player so all enemies must have different time when they act..
What I am asking for is a nice for loop with the things that i mentioned..