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Fractal Universe V3

This is a discussion on Fractal Universe V3 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Fractal Universe V3 Hi Guys, This is my third release of Fractal Universe for the PSP. Fractal Universe is a ...

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Old 07-05-2009, 05:43 PM   #1
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Fractal Universe V3







Hi Guys,
This is my third release of Fractal Universe for the PSP.
Fractal Universe is a relatively fast Mandelbrot set fractal explorer.
You can move left, right , up, down, and zoom in & out of the image you see at any time.

An overlay viewfinder window has been implemented that lets the user zoom into any
particular spot in the image they want. This saves a lot of rendering time.

Fractal Universe now has a high quality mode that will let you zoom in further,
and an auto mode that will create frames for the fractal growth effect like this one:

YouTube - Mandel Growth

Change log:
Code:
V2 (06/07/09):
- Added a higher quality setting (255 iterations).
- Implemented auto mode that can create frames of a fractal growth effect video.
- Program now clocks the PSP to 333 MHz.
- Saved images are now in 24 bit bitmap format.
- Some information is now shown on the calculating screen.
- Program now makes click sound for every valid button press, and when a new frame is rendered.

V3 (06/07/09):
- Fixed program exit screen to work properly when Home button is pressed.
- Implemented zoom viewfinder.
- Images are now saved to ms0:/PICTURE/Fractals so they can be viewed in the XMB picture viewer.
Cheers, Art.

Ah fuk.. my nick has become a link to some art suppliers!
Attached Files
File Type: zip Fractal Universe V3.zip‎ (753.8 KB, 19 views)
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Last edited by Art; 07-05-2009 at 09:46 PM..
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Old 07-05-2009, 06:16 PM   #2
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Thank you Art,this damn cool. Great work as always.

Last edited by tinmanx; 07-05-2009 at 06:30 PM..
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Old 07-05-2009, 09:03 PM   #3
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Thanks

I've done the zooming viewfinder I mentioned in the first post.
That is the best feature. It makes it much easier and quicker to navigate.
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Old 07-06-2009, 12:41 AM   #4
 
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Thats was quick. Great work. Cant wait to get my psp back later.

Thanks
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Old 07-06-2009, 02:14 AM   #5
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Thanks

I'm pretty happy with it now, although it could do with a few more touch ups.

If anyone can figure out how to implement the Julia set from this tutorial:
Mandelbrot set tutorial
I'd like to support it. I's supposed to be trivial, but no luck so far.
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Old 07-06-2009, 03:31 AM   #6
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Nice work man
But i have a question.
Is it possible to make a screen saver for the psp like this app ?
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Old 07-06-2009, 03:41 AM   #7
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I suppose it could be done. I am thinking of trying an auto pilot feature like the Windows XaoS program.
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Old 07-06-2009, 03:52 AM   #8
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For the psp ?
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Old 07-06-2009, 04:22 AM   #9

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Quote:
Originally Posted by Art View Post
Thanks

I've done the zooming viewfinder I mentioned in the first post.
That is the best feature. It makes it much easier and quicker to navigate.
Nice Update.
Question: have you planned to add some others Fractals ?
Keep up the good work.
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Old 07-06-2009, 04:45 AM   #10
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ya wot, it makes different ones each time
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Old 07-06-2009, 04:54 AM   #11
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Quote:
Originally Posted by FaT3oYCG View Post
ya wot, it makes different ones each time
I think seanpaul means fractals generated from other than the Mandelbrot set.
See post # 5.

Quote:
For the psp ?
Yes, an autopilot for this program... like XaoS for Windows has.
I don't know how it would go as a screensaver though, most of the time is spent rendering.

Working for V4:
Quote:
V4 (07/07/09):
- Added progress bar for new frame rendering.
- Implemented live updated display for new frame rendering.
- Added support for anologue controller.
- Implemented Julia set algorithm.

Last edited by Art; 07-06-2009 at 06:35 AM..
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Old 07-06-2009, 10:21 AM   #12
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I will waiting for the next version.
Also i wonder if you can put a confing file for the screen saver location and the waiting time in the XMB Screensaver v2.
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Old 07-06-2009, 11:06 AM   #13

 
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This is great.

Thanks Art
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