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[Release] PSP Rubik's Cube v2.2

This is a discussion on [Release] PSP Rubik's Cube v2.2 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The Rubik's Cube is a 3D mechanical puzzle invented in Ernő Rubik. In the Rubik's Cube, each of the six ...

  
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    Default [Release] PSP Rubik's Cube v2.2

    The Rubik's Cube is a 3D mechanical puzzle invented in Ernő Rubik. In the Rubik's Cube, each of the six faces is covered by 9 stickers with solid colors (usually white, red, blue, orange, green, and yellow). A pivot mechanism enables each face to turn independently, thus mixing up the colors. For the puzzle to be solved, each face must be a solid color.

    The controls in this homebrew are designed to easily perform "Move notation" algorithms.

    Changes from last version:
    Code:
    Version 2.2:
      - Changed:
          - 36 degrees up view is now the default view.
    
      - Fixed:
         - Game freeze when the PSP is put into sleep mode while the
           new cube menu was shown.
    
      - Added:
        - Odd sized cuboids (slim towers and wide towers).
    Partial Readme:
    Code:
    Controls for cubes with all of its dimensions of 3 or less:
    -----------------------------------------------------------
    
      Button:            Action:                         Move notation:
      -------            -------                         --------------
      Left:              Rotate cube to the left.          x'
      Right:             Rotate cube to the right.         x
      Up:                Rotate cube to the top.           y'
      Down:              Rotate cube to the bottom.        y
      R:                 Front move                        F
      Square:            Left move                         L
      Circle:            Right move                        R
      Triangle:          Up move                           U
      Cross:             Down move.                        D
      L + Up:            Back Move.                        B
      L + Down:          Back Inverted Move.               B'
      L + Left:          Rotate cube clockwise.            z
      L + Right:         Rotate cube counter-clockwise.    z'
      L + R:             Front Inverted move.              F'
      L + Square:        Left Inverted move.               L'
      L + Circle:        Right Inverted move.              R'
      L + Triangle:      Up Inverted move.                 U'
      L + Cross:         Down Inverted move.               D'
    
    
    Controls for cubes with any of its dimensions of 4 or more:
    -----------------------------------------------------------
    
      Button:            Action:                                    Move notation:
      -------            -------                                    --------------
      Left:              Rotate cube to the left.                     x'
      Right:             Rotate cube to the right.                    x
      Up:                Rotate cube to the top.                      y'
      Down:              Rotate cube to the bottom.                   y
      Square:            Left move.                                   L
      Circle:            Right move.                                  R
      Triangle:          Up move.                                     U
      Cross:             Down move.                                   D
      L + Square:        Left Inverted move.                          L'
      L + Circle:        Right Inverted move.                         R'
      L + Triangle:      Up Inverted move.                            U'
      L + Cross:         Down Inverted move.                          D'
      R + Square:        Two Layer Left move (width > 3).             L*
      R + Circle:        Two Layer Right move (width > 3).            R*
      R + Triangle:      Two Layer Up move (height > 3).              U*
      R + Cross:         Two Layer Down move (height > 3).            D*
      L + R + Square:    Two Layer Left Inverted move (width > 3).    L*'
      L + R + Circle:    Two Layer Right Inverted move (width > 3).   R*'
      L + R + Triangle:  Two Layer Up Inverted move (height > 3).     U*'
      L + R + Cross:     Two Layer Down Inverted move (height > 3).   D*'
      L + Left:          Front Inverted Move.                         F'
      L + Right:         Front Move.                                  F
      L + Up:            Back Inverted Move.                          B'
      L + Down:          Back Move.                                   B
      R + Left:          Two Layer Front Inverted Move (depth > 3).   F*'
      R + Right:         Two Layer Front Move (depth > 3).            F*
      R + Up:            Two Layer Back Inverted Move (width > 3).    B*'
      R + Down:          Two Layer Back Move(depth > 3).              B*
      L + R + Left:      Rotate cube clockwise.                       z
      L + R + Right:     Rotate cube counter-clockwise.               z'
    
    Other buttons (for any cube size):
    ----------------------------------
      Select:            Undo move.
      Start:             New cube menu.
      L + Start:         Toggle between front view and 36 degrees up view.
      Analog stick:      Peek at the sides of the cube.
    
    Menu controls:
    --------------
      Up:                Select cube size.
      Down:              Select cube size.
      Cross:             Confirm.
      Circle:            Cancel.
    
    Cube sizes:
    -----------
      The Following cube sizes are available:
        2x2x2, 3x3x3, 4x4x4, 5x5x5,
        2x2x3, 3x3x4, 4x4x5,
        3x3x2, 4x4x3, 5x5x4.


    Last edited by EXTER; 10-06-2009 at 11:40 AM.

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    thanks for the update! great game

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    Looks awesome, great work!

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    great work man! awesome!
    but what do you mean with "odd sized cuboids" in the changelog ?
    That epic dude.

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    :]

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    Quote Originally Posted by Skyline34 View Post


    :]
    thats...thats not possible is it?!
    1. Failed....again...
    2. http://slicer.gibbocool.com/ stay updated on all my projects
    3. it'll be 5 years in june, that's nearly 1/4 of my life on this planet that i've visited these forums, what a ride it has been

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    It's probably possible, but it'd **** your head up in the process. :]

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    Quote Originally Posted by slicer4ever View Post
    thats...thats not possible is it?!
    Hahaha, that's a Square-1, if anyone is interested.

    But "odd-sized" cuboids refers to the puzzles in the game that aren't exactly cube-shaped - like the "2x2x3" as opposed to the 3x3x3.


 

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