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This is a discussion on [RELEASE] LightMP3 Version 2.0.0 RC4 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi! I'm here to release LightMP3 Version 2.0.0 RC4 . A note on Japanese support: LightMP3 seems to crash when ...
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#1 |
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Hi!
![]() I'm here to release LightMP3 Version 2.0.0 RC4. ![]() A note on Japanese support: LightMP3 seems to crash when using Japanese language, I'll look at it and try to fix this. BTW the Japanese translation has been updated by yaKo Here's the full changelog: Code:
-Added: Scrolling text when string is too long in all menues and song title
-Added: Setting to choose the tab to start from (START_TAB)
Values:
0 = File browser
1 = Playlist
2 = Playlist editor
3 = Media Library
4 = Settings
-Added: Total number of frames red from Xing frame (faster opening of VBR mp3 file, if Xing is found)
-Fixed: Crash when seeking FLAC files
-Fixed: Navigation in the Media Library (when pressing circle you'll be taken to the previous selection, not on the main menu)
-Fixed: Added setting to set CPU clock for WMA
-Fixed: Track restart when pressing L on WMA, FLAC, ATRAC3(+), MP3 when played with libMad
-Fixed: Suspend and resume for WMA
-Fixed: Changed the default setting to play MP3 with Media Engine
-Fixed: X/O button swap (please note that help screen will always say X=Confirm, O=Cancel, I din't changed it)
-Fixed: Bug when creating playlist from Media Library (the first 500 tracks were repeated)
ALTERNATIVE DOWNLOAD: MEGAUPLOAD - The leading online storage and file delivery service SKINS: Sakya's Homepage FORUMS: www.sakya.it • View forum - Skins SOURCE CODE: lightmp3 - Project Hosting on Google Code Many thanks to: yaKo Ciaooo Sakya
__________________
"And they're giving me a wonderful potion, 'Cos I cannot contain my emotion. And even though, I'm feeling good, Something tells me, I'd better activate my prayer capsule." Supper's Ready (Genesis) |
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#3 | |
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Hi!
![]() Yes, this mainly a bugfix release (I din't test RC3 very much before release it). ![]() Quote:
Code:
void oslSetTexture(OSL_IMAGE *img) {
//int wasEnable = osl_textureEnabled;
oslEnableTexturing();
if (img->palette && osl_curPalette != img->palette) {
osl_curPalette = img->palette;
//Change la palette
sceGuClutMode(img->palette->pixelFormat,0,0xff,0);
//Uploade la palette
sceGuClutLoad((img->palette->nElements>>3), img->palette->data);
}
if (osl_curTexture != img->data) {
osl_curTexture = img->data;
//Change la texture
sceGuTexMode(img->pixelFormat, 0, 0, oslImageIsSwizzled(img));
// sceGuTexFunc(GU_TFX_REPLACE, img->pixelFormat==OSL_PF_5650?GU_TCC_RGB:GU_TCC_RGBA);
sceGuTexImage(0, img->sysSizeX, img->sysSizeY, img->realSizeX, img->data);
}
/*if (!wasEnable)
oslDisableTexturing();*/
}
/trunk/image.c - OSLib mod - Trac Ciaooo Sakya |
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#10 |
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Cool, nice to see updates on this nifty app!
Have you implemented the "lock" feature I was asking some time ago? It's pretty annoying especially when flying, I always end up touching buttons. Any chance of implementing it (my thanks if it already is but couldn't find it in the log)? Thanks! |
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#11 |
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#13 | |
![]() ![]() QJ Gamer Bronze
Join Date: Nov 2008
Real First Name: Mohamed
Location: CAD
Just Played: X-Men Origins: Wolverine
Posts: 393
Trader Feedback: 0
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Quote:
this doesn't allow to listen to music while you're playing a game, this allows you to listen to music using less power. what you need is iR Shell, that allows you to listen to your music while in-game
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#14 |
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i cant get playlists to work (m3u)
this is what i have in my music directory: ms:music ->/everything/ in /everything/ i have many subfolders storing many categories of artist/types/ etc within those folders are my mp3 files then i create a m3u under winamp and put in in my music dir the the music dir only had a folder; /everything/ and a m3u file i can open the file good in any other program, winamp, wmp, mpc, vlc etc when i open in with lightmp3 (any version), i get a 'Error -1 opening file: _____' |
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| Tags |
| lightmp3 , rc4 , release , version |
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