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[RELEASE] LightMP3 Version 2.0.0 RC4

This is a discussion on [RELEASE] LightMP3 Version 2.0.0 RC4 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi! I'm here to release LightMP3 Version 2.0.0 RC4 . A note on Japanese support: LightMP3 seems to crash when ...

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Old 09-16-2009, 08:05 AM   #1

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Default [RELEASE] LightMP3 Version 2.0.0 RC4

Hi!

I'm here to release LightMP3 Version 2.0.0 RC4.

A note on Japanese support: LightMP3 seems to crash when using Japanese language, I'll look at it and try to fix this.
BTW the Japanese translation has been updated by yaKo

Here's the full changelog:
Code:
-Added: Scrolling text when string is too long in all menues and song title
-Added: Setting to choose the tab to start from (START_TAB)
        Values:
        0 = File browser
        1 = Playlist
        2 = Playlist editor
        3 = Media Library
        4 = Settings
-Added: Total number of frames red from Xing frame (faster opening of VBR mp3 file, if Xing is found)
-Fixed: Crash when seeking FLAC files
-Fixed: Navigation in the Media Library (when pressing circle you'll be taken to the previous selection, not on the main menu)
-Fixed: Added setting to set CPU clock for WMA
-Fixed: Track restart when pressing L on WMA, FLAC, ATRAC3(+), MP3 when played with libMad
-Fixed: Suspend and resume for WMA
-Fixed: Changed the default setting to play MP3 with Media Engine
-Fixed: X/O button swap (please note that help screen will always say X=Confirm, O=Cancel, I din't changed it)
-Fixed: Bug when creating playlist from Media Library (the first 500 tracks were repeated)
DOWNLOAD: Sakya's Homepage
ALTERNATIVE DOWNLOAD: MEGAUPLOAD - The leading online storage and file delivery service
SKINS: Sakya's Homepage
FORUMS: www.sakya.it • View forum - Skins
SOURCE CODE: lightmp3 - Project Hosting on Google Code

Many thanks to: yaKo

Ciaooo
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Old 09-16-2009, 08:14 AM   #2

 
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yay!! another update!
great job man!




btw: I was wondering how you made the oslSetTexture function in the oslib mod library?
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Old 09-16-2009, 08:36 AM   #3

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Hi!

Quote:
Originally Posted by mootjeuh View Post
yay!! another update!
Yes, this mainly a bugfix release (I din't test RC3 very much before release it).

Quote:
btw: I was wondering how you made the oslSetTexture function in the oslib mod library?
That is Brunni's work, not mine.
Code:
void oslSetTexture(OSL_IMAGE *img)		{
    //int wasEnable = osl_textureEnabled;
	oslEnableTexturing();
	if (img->palette && osl_curPalette != img->palette)		{
		osl_curPalette = img->palette;
		//Change la palette
		sceGuClutMode(img->palette->pixelFormat,0,0xff,0);
		//Uploade la palette
		sceGuClutLoad((img->palette->nElements>>3), img->palette->data);
	}
	if (osl_curTexture != img->data)		{
		osl_curTexture = img->data;
		//Change la texture
		sceGuTexMode(img->pixelFormat, 0, 0, oslImageIsSwizzled(img));
//		sceGuTexFunc(GU_TFX_REPLACE, img->pixelFormat==OSL_PF_5650?GU_TCC_RGB:GU_TCC_RGBA);
		sceGuTexImage(0, img->sysSizeX, img->sysSizeY, img->realSizeX, img->data);
	}
    /*if (!wasEnable)
        oslDisableTexturing();*/
}
Btw you can check OSLib MOD source here
/trunk/image.c - OSLib mod - Trac

Ciaooo
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And even though, I'm feeling good,
Something tells me, I'd better activate my prayer capsule."
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Old 09-16-2009, 09:04 AM   #4

 
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thanks man! you really helped me out here
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Old 09-16-2009, 04:30 PM   #5
 
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thanks for the update!
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Old 09-16-2009, 06:02 PM   #6

 
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Fantastic update

Was wondering if Light MP3 supports ATRAC3 ?
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Old 09-17-2009, 02:52 AM   #7
 
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Thumbs up Great

Thanks for the update.

I like it since the first release

Cheers
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Old 09-17-2009, 06:30 PM   #8
 
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Thanks for the update man, Cheers!!
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Old 09-19-2009, 04:30 AM   #9

 
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Quote:
Originally Posted by Mr_Shizzy View Post
Was wondering if Light MP3 supports ATRAC3 ?
yeah, me too. does it ?
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Old 09-19-2009, 05:30 AM   #10
 
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Arrow

Cool, nice to see updates on this nifty app!

Have you implemented the "lock" feature I was asking some time ago? It's pretty annoying especially when flying, I always end up touching buttons.
Any chance of implementing it (my thanks if it already is but couldn't find it in the log)?

Thanks!
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Old 09-19-2009, 06:10 AM   #11

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Hi!

@Mr_Shizzy & mootjeuh: No, sorry it doesen't support ATRAC3 (*.AT3).

Quote:
Originally Posted by EnderPsp View Post
Have you implemented the "lock" feature I was asking some time ago?
You can use the psp hold button.

Ciaooo
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'Cos I cannot contain my emotion.
And even though, I'm feeling good,
Something tells me, I'd better activate my prayer capsule."
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Old 09-19-2009, 09:33 AM   #12
 
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Does this let you play music while playing a game? Is there something like that available?
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Old 09-19-2009, 10:21 AM   #13

 
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Quote:
Originally Posted by TurkuSama View Post
Does this let you play music while playing a game? Is there something like that available?
no and yes :P
this doesn't allow to listen to music while you're playing a game, this allows you to listen to music using less power.
what you need is iR Shell, that allows you to listen to your music while in-game
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Old 09-21-2009, 07:56 AM   #14
 
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i cant get playlists to work (m3u)

this is what i have in my music directory:
ms:music
->/everything/
in /everything/ i have many subfolders storing many categories of artist/types/ etc
within those folders are my mp3 files

then i create a m3u under winamp and put in in my music dir
the the music dir only had a folder; /everything/ and a m3u file

i can open the file good in any other program, winamp, wmp, mpc, vlc etc
when i open in with lightmp3 (any version), i get a 'Error -1 opening file: _____'
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