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This is a discussion on [Release] Java PSP Makefile Creator v1 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; (EDIT: Scroll down for version 1.1 of JPMC) After a few years of being "off the grid" in the psp ...
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#1 |
![]() ![]() PSP Developer
Join Date: Oct 2005
Real First Name: Alex
Location: ~* Confidential *~
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Posts: 839
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(EDIT: Scroll down for version 1.1 of JPMC)
After a few years of being "off the grid" in the psp dev scene, I'm back with a new and different Makefile creator. Spoiler for Screenshot:
Spoiler for Readme.txt:
I'll be working with this along with a new library that I'm creating that will also help out in psp development.
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![]() "Every team needs an idealistic person (whether they are a noob or a pro), my team doesn't have one cus im the idealistic founder."-me Anime/Manga and Fanfiction is my inspiration! Creator of: - PSPSDK makefile creator - Lua Prompt - Animated Sprite Class\Library for Lua - Gmax2PSP - Last edited by alatnet; 09-21-2009 at 07:38 PM.. |
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#3 | |
![]() ![]() PSP Developer
Join Date: Oct 2005
Real First Name: Alex
Location: ~* Confidential *~
Just Played: N/A
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Quote:
__________________
![]() "Every team needs an idealistic person (whether they are a noob or a pro), my team doesn't have one cus im the idealistic founder."-me Anime/Manga and Fanfiction is my inspiration! Creator of: - PSPSDK makefile creator - Lua Prompt - Animated Sprite Class\Library for Lua - Gmax2PSP - |
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#4 |
![]() ![]() PSP Developer
Join Date: Oct 2005
Real First Name: Alex
Location: ~* Confidential *~
Just Played: N/A
Posts: 839
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Heh, in less than 25 hours, I updated this program to 1.1.
Spoiler for Screenshots:
Spoiler for Readme.txt:
Spoiler for Change log:
Over all, this is getting to be a very useful program. That being said, I did notice that my old makefile creator was "temporary removed" from download.qj.net. Anyone know why? Not that im complaining or anything, cus this makefile creator is superior to that one and has the benefit of being multiplatform. Anyway, I don't think I should be thought of some person garnering for attention when saying this, but... Front page anyone? I'm ok with not being on the front page.
__________________
![]() "Every team needs an idealistic person (whether they are a noob or a pro), my team doesn't have one cus im the idealistic founder."-me Anime/Manga and Fanfiction is my inspiration! Creator of: - PSPSDK makefile creator - Lua Prompt - Animated Sprite Class\Library for Lua - Gmax2PSP - |
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#5 |
![]() No longer a community member.
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So what is the point of this? I mean, it is quite easy to make a makefile. So to be brutally honest, I see no point in this application, especially since you make the makefile once, and only edit it on occasion. Seems like this would create more of a hassle, since when you are coding you already have a text editor open, no need to run another app. Also, did you make sure when you add libs that they are linked in the proper order? What about options for automatic distribution packaging? I have that in most my makefiles. So I just type make release and I get a zip to hand out.
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#6 | |
![]() ![]() PSP Developer
Join Date: Oct 2005
Real First Name: Alex
Location: ~* Confidential *~
Just Played: N/A
Posts: 839
Trader Feedback: 0
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Quote:
The point of this is to quickly make a makefile for psp programs. As the program is enhanced so will the functionality. Currently I have no way of knowing how to link the libraries in the proper order. If someone can provide me with a list of the order of the libraries, I can quickly fix that in my program. As for automatic distribution, I don't have that much knowledge in makefile coding to figure out how to do that asside from some that I have made for some of my standard C\C++ computer programs which has the make release commands. I could add a part to the program that enables the user to choose to add their own make release commands if needed be.
__________________
![]() "Every team needs an idealistic person (whether they are a noob or a pro), my team doesn't have one cus im the idealistic founder."-me Anime/Manga and Fanfiction is my inspiration! Creator of: - PSPSDK makefile creator - Lua Prompt - Animated Sprite Class\Library for Lua - Gmax2PSP - |
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#7 |
![]() Pro Hacker
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Nice app man.
Keep it up
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Phat PSP 1004 TA-079 v3+Sony 16GB Mark II+Two Sony Softmoded Pandoras with 5.00 m33-6+1.50 kernel+5.01 patch+6.10 version.txt iPhone jailbroken with OS 3.1.2 PS2 Slim model SCPH-75004 + MC boot 1.8 Fujitsu Simens Amilo PA1510+2.5GB Ram+AMD Sempron 3400+ 1.8GHz+Windows XP My site My qj blog My guides Patch the 5.50/6.00 games to work with all FWs My CWCheat databases ![]() ![]() ![]() ![]() ![]() ![]()
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#8 | |
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Quote:
first: the normal developer-made libraries (oslib, libge, etc) second: the -lz and -lm and last: all the pspsdk libraries, but those are automatically included with the psptoolchain |
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#9 |
![]() ![]() PSP Developer
Join Date: Oct 2005
Real First Name: Alex
Location: ~* Confidential *~
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well... here's what luaplayer has for it's library definition:
Code:
LIBS= -llua -llualib -lpng -ljpeg -lz -lpspgum -lm -lmikmod -lmmio $(shell freetype-config --libs) \ -lpsprtc -lpspaudiolib -lpspaudio -lpspusb -lpspusbstor -lpsppower \ -lpspwlan -lpspgu -lpspdebug -lpsphprm_driver Edit: crap... noticed a bug with the library loading. Seems that when you load a library directory, when you try to do it again, it wont let you. Will try and fix it as soon as possible. Edit2: Ok... more of a wierd bug where it loads the libs but you can load more libs on top of the libs you already have... I guess it's somewhat useful...
__________________
![]() "Every team needs an idealistic person (whether they are a noob or a pro), my team doesn't have one cus im the idealistic founder."-me Anime/Manga and Fanfiction is my inspiration! Creator of: - PSPSDK makefile creator - Lua Prompt - Animated Sprite Class\Library for Lua - Gmax2PSP - Last edited by alatnet; 09-22-2009 at 03:24 PM.. |
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| Tags |
| creator , java , makefile , psp , release |
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