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[Release] LuaPlayer Euphoria V7 - Vfpu Math, Media Engine, Osk + More!

This is a discussion on [Release] LuaPlayer Euphoria V7 - Vfpu Math, Media Engine, Osk + More! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hello everyone. So I've finally finished the long delayed update to LuaPlayer Euphoria V7. There are huge improvements across the ...

  
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    Thumbs up [Release] LuaPlayer Euphoria V7 - Vfpu Math, Media Engine, Osk + More!

    Hello everyone.

    So I've finally finished the long delayed update to LuaPlayer Euphoria V7.
    There are huge improvements across the board, and a host of new features.

    Here is the change log :

    [+] Ported project from C++ to C.
    [+] Implemented AAlib sound engine (Mp3, At3 & Ogg Playback On Media Engine + Wav support) and wrote a new sound core. (note usage has changed, please see the samples included in the download for new usage)
    [+] Added Swizzle & UnSwizzle functions (note : Images are Swizzled by default)
    [+] Added move Image to Vram function.
    [+] Added optional Alpha parameter to screen:blit(). (ie screen:blit(x, y, image, alpha) - Makes for easy image fading in/out
    [+] Added VFPU math library.
    [+] Added Sony Message Dialog System.
    [+] Added Sony OSK System.[*] Reworked IntraFont support.
    [+] Added option to free/delete Images from memory.[*] Huge code cleanup.[*] Vairous fixes that I cannot remember :P.
    [+] Source code now available.
    Info :

    So obviously there has been huge improvements to LuaPlayer Euphoria and it is now shaping up to be a much more stable feature packed LuaPlayer. The VFPU math library is now part of the Lua Core. So use the math functions as normal but they get run on the VFPU ;)

    Source :

    The source code is now available to developers also @ Google Code.

    Looking for developers :

    I am also looking for any interested developers to help me with this project, as it's becoming a bit much for me, and progress is too slow with just one developer. If your interested send me a pm or post in the release thread @ Official Forum..

    As usual if you get stuck, find a bug, want some tutorials etc, head on over to the Official Forum.

    Future plans :

    • Add VLF library
    • Fix the damn wifi (which i cannot seem to do)
    • Add adhoc support
    • Add Tilemap support with collision, and multiplatform map editor
    • Add more 3d stuff
    • Add Chipmunk physics library
    • ?


    For a full list of all the functions (new and old) added by LuaPlayer Euphoria, please see the "Functions List.txt" file included in the download. (An online documentation system with samples is being worked on.

    To see samples of all of the functions (new and old), please look in the samples directory, included in the download.

    Thanks and I hope you enjoy this release!

    Download @ Google Code


    Last edited by Zack_PSP; 10-25-2009 at 02:50 AM.
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    Hi! :)

    Nice release.
    Did you get the wifi working? :)
    If you have some problem I can help...

    Ciaooo
    Sakya
    "And they're giving me a wonderful potion,
    'Cos I cannot contain my emotion.
    And even though, I'm feeling good,
    Something tells me, I'd better activate my prayer capsule."
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    We can consider this is the most complete release of LuaPlayerEuphoria.
    Well done!
    00:00: Windows is loading...Come back tomorrow.
    01:00 : Booting done.Not yet errors encountered...
    01:10: Fatal error.Windows has been detected on logical drive
    01:22: Keyboard Locked, try everything.
    01:42 : Mouse Device Pilot not found, or uninstalled.Press Left-Bouton to continue.
    01:50 : Ending User session.Do you want to play another game ?
    01:59: Not enough memory.Only 508'312'583 bytes available.
    02:00 : System is shutting Down.

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    nice work dude!
    keep up the good work
    btw: what does "euphoria" stand for? =P
    Last edited by mootjeuh; 10-06-2009 at 12:52 PM.

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    Quote Originally Posted by sakya View Post
    Hi! :)

    Nice release.
    Did you get the wifi working? :)
    If you have some problem I can help...

    Ciaooo
    Sakya
    I didn't no :/

    Thanks Sakya, I am looking for people to join this project :) Help with the wifi would be great. You can get the current source from the links I provided in the first post.

    Cheers!
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    Quote Originally Posted by mootjeuh View Post
    nice work dude!
    keep up the good work
    btw: what does "euphoria" stand for? =P
    Thanks :)

    Euphoria definition : Euphoria - Wikipedia, the free encyclopedia
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    To anyone that has downloaded this, please grab V7.2 from the google code site : Downloads - luaplayereuphoria - Project Hosting on Google Code

    Fixes a few issues, and implements the Vfpu math library into the lua core.

    So you can use the standard math functions but they will call the Vfpu ones. (better idea for backwards compatibility)

    Thanks :)
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    nice work!!!!!!!!!!!
    Wyvern. That is all

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    Just realized i forgot to comment out debug mode before i released v7.2, so here is v7.3 which fixes errors you were getting saying "cant find debug/xx", and also fixes a few issues with the samples along with increasing their fps also.

    Download from Google Code : Downloads - luaplayereuphoria - Project Hosting on Google Code
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    Very good, this LuaPlayer is very very complete, if you add VLF I love this and you xD
    You rocks men, thank you very much!.

    Sorry for my english..


 

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