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[Release] Ebootr 1.5

This is a discussion on [Release] Ebootr 1.5 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; 'kay guys gotta punch this one out. See the changelog in the documentation Ebootr <-- dl link...

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Old 10-08-2009, 04:14 AM   #1
 
 
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Default [Release] Ebootr 1.5

'kay guys gotta punch this one out.

See the changelog in the documentation

Ebootr <-- dl link
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Old 10-09-2009, 06:36 AM   #2
 
 
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OK so I think Its only fair to explain a few things that I didnt say before (I was writing the post as I needed to walk out the door!)

The installer now associates PBP files with itself, and can load from dragging onto the icon. Not the window (Bad win32 api calls there... bleugh)
Since I dont like new desktop shortcuts, I'm not going to make any on yours
I'm working (slowly) on making the actual app be split into several assemblies:
  • Ebootr.Common.dll (common stuff, things like Eboot and SfoFile )
  • Ebootr.Common.Winforms.dl l (The winforms stuff )
  • Ebootr.exe ( Derp, its Ebootr )
  • SFOView.exe ( A clone of the 'illegal' SFO file viewer )
  • SFOdump.exe (Console, dumps SFO file like SFOView )
  • SFOMake.exe (Console, makes SFO files)
  • PBPPack.exe (makes PBP files)
  • PBPUnpack.exe (un-makes PBP files)

Also coming soon is (within the documentation) a list of key names in SFO files that are legitimate.

Since I hate the official XP theme, and much more like the abandoned Watercolor theme, here's a screenshot, loading Snes9xTYL


Here's a picture of the SFO editor (also using Watercolor)




* if you're wondering why i'm moving winforms stuff away from everything else *
I've made my Eboot object depend on a class ProgressForm, which depends on WinForms. As much as I like WinForms, I dont want to have to depend on it, so I can make a system that runs under Mono.
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