today I come with an intresting library that makes it easier for C/C++ devs to use the PSP's 3D engine.
these series of functions were originally made by masterlau, but they were in coded Lua, so I decided to port them =P
anyway, I wanna say thanks to homemister91 for releasing the sources of LPHM 5 (not LPHMv3) coz they helped me understand some Gu.* functions
and thanks to masterlau for originally creating them in LPHM Lua ;)
sources are included.
I'll be updating soon ;)
NOTE: I DID NOT MAKE THESE FUNCTIONS, I JUST PORTED THEM