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## [Release] PSP Rubik's Cube 3.2

This is a discussion on [Release] PSP Rubik's Cube 3.2 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The Rubik's Cube is a 3D mechanical puzzle invented in Ern&#337; Rubik. In the Rubik's Cube, each of the six ...

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1. ## [Release] PSP Rubik's Cube 3.21 (Update)

The Rubik's Cube is a 3D mechanical puzzle invented in Ernő Rubik. In the Rubik's Cube, each of the six faces is covered by 9 stickers with solid colors (usually white, red, blue, orange, green, and yellow). A pivot mechanism enables each face to turn independently, thus mixing up the colors. For the puzzle to be solved, each face must be a solid color.

The controls in this homebrew are designed to easily perform "Move notation" algorithms.

rapidshare.com/files/394982964/PSP-Rubik-v3.21.rar.html

Changes from last version:
Code:
```Version 3.21:
- Fixed
- Some cubes were not marked as solved correctly.

Version 3.2:
- Changed:
- Backgrounds are now loaded from 'ms0:/PSP/PHOTO' and 'ms0:/PICTURE'
directories (the 'backgrounds' directory from the previous version
is not used anymore).
- Backgrounds are no longer restricted to a size of 480x272 (they are
automatically scaled to fit the screen).

- Overlapped cube, and Overlapped void cube.```
Controls:
Code:
```Cubes with all of its dimensions of 3 or less with Control mode A:
------------------------------------------------------------------

Button:            Action:                         Move notation:
-------            -------                         --------------
Left:              Rotate cube to the left.          x'
Right:             Rotate cube to the right.         x
Up:                Rotate cube to the top.           y'
Down:              Rotate cube to the bottom.        y
R:                 Front move                        F
Square:            Left move                         L
Circle:            Right move                        R
Triangle:          Up move                           U
Cross:             Down move.                        D
L + Up:            Back Move.                        B
L + Down:          Back Inverted Move.               B'
L + Left:          Rotate cube clockwise.            z
L + Right:         Rotate cube counter-clockwise.    z'
L + R:             Front Inverted move.              F'
L + Square:        Left Inverted move.               L'
L + Circle:        Right Inverted move.              R'
L + Triangle:      Up Inverted move.                 U'
L + Cross:         Down Inverted move.               D'

Cubes with any of its dimensions of 4 or more, or Control Scheme B:
-------------------------------------------------------------------

Button:            Action:                                    Move notation:
-------            -------                                    --------------
Left:              Rotate cube to the left.                     x'
Right:             Rotate cube to the right.                    x
Up:                Rotate cube to the top.                      y'
Down:              Rotate cube to the bottom.                   y
Square:            Left move.                                   L
Circle:            Right move.                                  R
Triangle:          Up move.                                     U
Cross:             Down move.                                   D
L + Square:        Left Inverted move.                          L'
L + Circle:        Right Inverted move.                         R'
L + Triangle:      Up Inverted move.                            U'
L + Cross:         Down Inverted move.                          D'
R + Square:        Two Layer Left move (width > 3).             L*
R + Circle:        Two Layer Right move (width > 3).            R*
R + Triangle:      Two Layer Up move (height > 3).              U*
R + Cross:         Two Layer Down move (height > 3).            D*
L + R + Square:    Two Layer Left Inverted move (width > 3).    L*'
L + R + Circle:    Two Layer Right Inverted move (width > 3).   R*'
L + R + Triangle:  Two Layer Up Inverted move (height > 3).     U*'
L + R + Cross:     Two Layer Down Inverted move (height > 3).   D*'
L + Left:          Front Inverted Move.                         F'
L + Right:         Front Move.                                  F
L + Up:            Back Inverted Move.                          B'
L + Down:          Back Move.                                   B
R + Left:          Two Layer Front Inverted Move (depth > 3).   F*'
R + Right:         Two Layer Front Move (depth > 3).            F*
R + Up:            Two Layer Back Inverted Move (width > 3).    B*'
R + Down:          Two Layer Back Move(depth > 3).              B*
L + R + Left:      Rotate cube clockwise.                       z
L + R + Right:     Rotate cube counter-clockwise.               z'

Other buttons (for any cube size):
----------------------------------
Select:            Undo move.
L + Start:         Toggle between front view and 36 degrees up view.
Analog stick:      Peek at the sides of the cube.

--------------
Down:              Select cube size.
Cross:             Confirm.
Circle:            Cancel.```

2. Nice update man Was waiting a long time for this, its the only thing that gets me through school
Btw could you explain what an overlapped cube is?

3. thanks, i like it

4. Wow thanks for the update.
Strange i missed this thread.
Keep it up EXTER.

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