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## [Release] PSP Rubik's Cube 3.4

This is a discussion on [Release] PSP Rubik's Cube 3.4 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; PSP Rubik's Cube is homebrew game for the PSP that simulates a Rubik's Cube. The Rubik's Cube is a 3D ...

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1. ## [Release] PSP Rubik's Cube 3.4

PSP Rubik's Cube is homebrew game for the PSP that simulates a Rubik's Cube. The Rubik's Cube is a 3D mechanical puzzle where each of the six faces is covered by stickers with solid colors. A pivot mechanism enables each face to turn independently, thus mixing up the colors. For the puzzle to be solved, each face must be a solid color.

The controls in this homebrew are designed to easily perform "Move notation" algorithms.

Video of the new cube types:

Changes from previous version:
Code:
```Version 3.4:
- Changed:
- Some tweaks in the menu.

- Simple Overlapping cube and 4x4x4 + 2x2x2 cube.
- PNG and JPEG format support for backgrounds.

- Fixed:
- Some values were not initialized properly when loading save data from
previous versions.```
Controls:
Code:
```Cubes with all of its dimensions of 3 or less with Control mode A:
------------------------------------------------------------------

Button:            Action:                         Move notation:
-------            -------                         --------------
Left:              Rotate cube to the left.          x'
Right:             Rotate cube to the right.         x
Up:                Rotate cube to the top.           y'
Down:              Rotate cube to the bottom.        y
R:                 Front move                        F
Square:            Left move                         L
Circle:            Right move                        R
Triangle:          Up move                           U
Cross:             Down move.                        D
L + Up:            Back Move.                        B
L + Down:          Back Inverted Move.               B'
L + Left:          Rotate cube clockwise.            z
L + Right:         Rotate cube counter-clockwise.    z'
L + R:             Front Inverted move.              F'
L + Square:        Left Inverted move.               L'
L + Circle:        Right Inverted move.              R'
L + Triangle:      Up Inverted move.                 U'
L + Cross:         Down Inverted move.               D'

Cubes with any of its dimensions of 4 or more, or Control Scheme B:
-------------------------------------------------------------------

Button:            Action:                                    Move notation:
-------            -------                                    --------------
Left:              Rotate cube to the left.                     x'
Right:             Rotate cube to the right.                    x
Up:                Rotate cube to the top.                      y'
Down:              Rotate cube to the bottom.                   y
Square:            Left move.                                   L
Circle:            Right move.                                  R
Triangle:          Up move.                                     U
Cross:             Down move.                                   D
L + Square:        Left Inverted move.                          L'
L + Circle:        Right Inverted move.                         R'
L + Triangle:      Up Inverted move.                            U'
L + Cross:         Down Inverted move.                          D'
R + Square:        Two Layer Left move (width > 3).             L*
R + Circle:        Two Layer Right move (width > 3).            R*
R + Triangle:      Two Layer Up move (height > 3).              U*
R + Cross:         Two Layer Down move (height > 3).            D*
L + R + Square:    Two Layer Left Inverted move (width > 3).    L*'
L + R + Circle:    Two Layer Right Inverted move (width > 3).   R*'
L + R + Triangle:  Two Layer Up Inverted move (height > 3).     U*'
L + R + Cross:     Two Layer Down Inverted move (height > 3).   D*'
L + Left:          Front Inverted Move.                         F'
L + Right:         Front Move.                                  F
L + Up:            Back Inverted Move.                          B'
L + Down:          Back Move.                                   B
R + Left:          Two Layer Front Inverted Move (depth > 3).   F*'
R + Right:         Two Layer Front Move (depth > 3).            F*
R + Up:            Two Layer Back Inverted Move (depth > 3).    B*'
R + Down:          Two Layer Back Move (depth > 3).             B*
L + R + Left:      Rotate cube clockwise.                       z
L + R + Right:     Rotate cube counter-clockwise.               z'

Other buttons (for any cube size):
----------------------------------
Select:            Undo move.
Analog stick:      Peek at the sides of the cube.

--------------
Cross:             Confirm.
Circle:            Cancel.```

2. Ah, finally got your ten post counts hé? It's amazing how the only posts you've made on these forums are just for your awesome releases.
And were you planning on adding more camera views?

3. Wow a new update.
Thanks !!!
Keep it up and continue your hard job.

4. wow how do you solve that so fast. thanks for the great update

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