As my first try at LUA programming, and alsp psp LUA, I decided to start this project.
Current version: test.1
Features: Pretty white text. Single attack pattern. No magic(whoo!). No items. No Graphics.
Future features: Anything with a no from up there ^.
Currently this is just a simple math program.
All stats for both the "enemy" and "player" are random 15-25.
Attack order is dependant upon the AGI stat, set as eagi and pagi.
Displays a text either "Enemy's first attack!" or "First attack!" then calls the appropriate attack script
Damage is calculated as:
Damage is being recoded.
It displays the ammount of damage done and then the defenders remaining hp out of 100.
I myself am working on the base code for the battle system.
Writer: Storyline construction.
Artist: Character sprites / Backgrounds / Enviroments
Coder (animation/movement): Codes the animation
Sound/BGM: Collects/Creats BGM and Sound Effects
Temp. down due to unfinished codeing.
Ad Naseum: Please give any suggestions you can, I'm open minded and will be glad to hear from you guys.