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[Release] Mobile Assault 1.6

This is a discussion on [Release] Mobile Assault 1.6 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The Codetactics team (Justin and I) are pleased to release version 1.6 of Mobile Assault. Although this release is incremental ...

  
  1. #1
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    Default [Release] Mobile Assault 1.6

    The Codetactics team (Justin and I) are pleased to release version 1.6 of Mobile Assault. Although this release is incremental from a user point of view, it's a small step towards finally getting AI helicopter units.

    The new mission introduces an allied Chinook helicopter, but we're currently working on enemy air units that can attack both air and ground units.

    Changes in version 1.6...

    Features
    * New Chinook helicopter unit.
    * One new mission.
    * Added three new building structures.

    Improvements
    * Varied tree sizes.
    * New Apache texture.

    Bug Fixed
    * Fixed crashes in the 'Recon' mission
    * Fixed crash when certain numbers of units were destroyed.
    * Fixed bug where an in-game message could remain showing for too long.





    Remember that there is a browser based mission editor available at tact-editor that will allow you to make your own missions. The tutorial video is available at http://download.codetactics.com/vide...tut_export.mp4

    Mobile Assault is also available for all iOS devices.

    Feedback is welcome.

    Cheers

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    [bump]

    If I'm understanding this correctly, someone has 'signed' Mobile Assault 1.6 so that it runs on official PSP firmware.

    Mobile Assault v1.6 (Signed by DaNS)

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    Default

    Oh how i missed that thread.
    Thanks a bunch man.
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