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[Release] Snes9x Euphoria R5 Beta 3 (Public Release) Grab it Now!

This is a discussion on [Release] Snes9x Euphoria R5 Beta 3 (Public Release) Grab it Now! within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Via the official Snes9x Euphoria Site www.retroemu.com Snes9x Euphoria R5 Beta 3 Has been released today for the general public ...

  
  1. #1
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    Thumbs up [Release] Snes9x Euphoria R5 Beta 3 (Public Release) Grab it Now!

    Via the official Snes9x Euphoria Site www.retroemu.com

    Snes9x Euphoria R5 Beta 3 Has been released today for the general public :)
    So you can download this version today and test!. Feedback is greatly appreciated, please leave bug reports etc at www.retroemu.com.

    New Features & Fixes since the last public release (which was R4) :
    [*] Fixed control/input issue from Beta 2.[*] Small code optimizations.
    [+] Other minor changes.
    [+] Rom loading time decreased (ie games boot faster)[*] Reverted Background back to R4 (ie no neoflash)[*] Corrected tons of incorrect assumptions I made that affected graphical quality without gaining anything in return.
    [+] Improved Math implementation (small speedup)
    [+] Tons of code optimization (small speedup)[*] More stability - Seems to be a lot more stable
    [+] Mario All Stars Works Again.

    So please can you guys test this and report back?

    I would also like to know if any new games work with this build. Or if any get broken as a result.

    Recommended settings :

    For games that allow it (ie don't suffer huge graphical glitches) I would recommend this for full speed :

    Render : Fast
    Frameskip 3
    Sound (11025) although having it at 44000 doesn't seem to affect speed much or at all.

    For games that have graphical glitches ingame (when using the FAST renderer) that make them unplayable such as (mario kart) ..
    I recommend the following settings :

    Render : Fast + Accur.
    Frameskip 3
    Sound (11025) although having it at 44000 doesn't seem to affect speed much or at all.

    Speed differences in games with R5 Beta 3 compared with R4 (from reports & my own testing) :

    Chrono Trigger : Runs at 60fps with frameskip 0
    Kirby's Superstar : Runs at 48>56fps (generally at 50fps) with frameskip 3
    Mario RPG : Runs at 60fps with frameskip 0.
    Final Fantasy Games seem to run at a constant 60fps with frameskip 1
    All Donkey Kong Games : 60fps with frameskip 1>2
    Mortal Kombat 1>3 60fps
    Secret Of Mana 60fps
    Super Metriod 60fps framekip 2 (use Fast + Approx renderer)

    Thanks for feedback! And sorry for the HUGE timeframe between this and the previous release ;)

    Download It Now!
    Attached Files Attached Files
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  2. #2
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    Yay thanks.
    [SIZE="1"][COLOR=limegreen]Phat PSP 1004 TA-079 v3 + Sony 16GB Mark II + tiltFX with 5.00 m33-6 + 1.50 kernel +Prometheus-4 patch + 5.01 patch[/COLOR]
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  3. #3
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    great work!

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    Thanks guys
    My PSP Releases :





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    Default Nice Work!!!

    Nice work as usual Zack. I may check out the code eventually when I'm done with my current DX64 work...


 

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