on lua for windows, it doesnt report an error, but nothing pops up on the screen.
Code:background = Image.load("Cursor/background.png")
mouse = Image.load("Cursor/mouse1.png")
blood = Image.load("Cursor/blood.png")
enemy = Image.load("Cursor/enemy1.png")
mousex = 100
mousey = 172
while true do
screen:clear()
end
pad = Controls.read()
screen:blit(0, 0, background, false)
screen:blit(mousex, mousey, mouse)
if pad:up() then
mousey = mousey - 5
end
if pad:down() then
mousey = mousey + 5
end
if pad:left() then
mousex = mousex - 5
end
if pad:right() then
mousex = mousex + 5
end
if pad:r() then
if mousex == 135 and mousey == 151 then
screen:blit(135, 151, blood)
end
screen.waitVblankStart()
screen.flip()
end
