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Lua Programming Help Thread

This is a discussion on Lua Programming Help Thread within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Zitat von sony psp player Code: if pad:start() then oldpad = pad while true do pad = Controls.read() if pad:start() ...

  
  1. #7981
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    Zitat Zitat von sony psp player
    Code:
    if pad:start() then
    	oldpad = pad
    	while true do
    		pad = Controls.read()
    		if pad:start() and not oldpad:start() then
    			break
    		end
    		oldpad = pad
    	end
    end
    thats lovely thank you.



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    Zitat Zitat von eldiablov
    How would i go about pausing my main loop when start is pressed ?
    I'd rather do it like this:

    Code:
    while not Controls.read():start() do
    	screen:flip()
    	screen.waitVblankStart()
    end
    That way you don't need to check with the IF every time

    Cheers

  3. #7983
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    sony_psp_player the pausing function works fine but it wont unpause

    oh wait ill try placos way
    -= Double Post =-
    ok the pause function is working but how would i release a script from the memory ?
    Geändert von eldiablov (08-30-2007 um 05:13 AM Uhr) Grund: Automerged Doublepost

  4. #7984
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    Zitat Zitat von placo23
    I'd rather do it like this:

    Code:
    while not Controls.read():start() do
    	screen:flip()
    	screen.waitVblankStart()
    end
    That way you don't need to check with the IF every time

    Cheers
    that wont work. you used a while loop, so he'll have to press start to update each frame. use an if statement instead:
    Code:
    if not pad:start() then
    	screen:flip()
    	screen.waitVblankStart()
    end
    or better yet, make a state system.
    --------------------------------------------------------------------------------------

  5. #7985
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    Zitat Zitat von Grimfate126
    that wont work. you used a while loop, so he'll have to press start to update each frame. use an if statement instead:
    Code:
    if not pad:start() then
    	screen:flip()
    	screen.waitVblankStart()
    end
    or better yet, make a state system.
    Course it works. I use it all the time. Anyways.. that's just another way to do it.

    Cheers

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    HHHHHHEEEEELLLPPPPPPPP

    ok im no noob to lua but i cant get the keyboard intergration to work properly it chucks out an error every time i try to run it and i have just used sg57's example

    here is the code

    it is slightly modded but not so that it wouldnt work

    any ideas maybee the example has an old function or something anyway

    Code:
    White = Color.new(255, 255, 255)
    
    Controls.IRkeyboardInit()
    
    string = ""
    shift = 0
    
    oldpad = Controls.read()
    
    while true do
    
    pad = Controls.read()
    screen:clear()
    
    string = string .. Controls.IRKeyboardGetKey(shift)
    screen:print(10, 10, string, White)
    
    if
    Controls.read():start()
    then
    break
    end
    
    screen.waitVblankStart()
    screen.flip()
    
    end
    thanks in advance if you can help
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    I have no experience with IR keyboards, but wouldn't Controls.IRKeyboardGetKey (shift) be a boolean(true or false) value?

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    i'm guessing so Nielkie, seems logical

    if pad:start() then
    end

    if Controls.IRKeyboardGetKey (shift) then
    end
    but i dont know really

  9. #7989
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    please help

    i need delete folder with some files but
    Code:
    System.removeDirectory("ms0:/tmp")
    dont work

    or delete all files from this folder - something like this:
    Code:
    System.removeFile("ms0:/tmp/*.*")

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    Zitat Zitat von lps
    please help

    i need delete folder with some files but
    Code:
    System.removeDirectory("ms0:/tmp")
    dont work

    or delete all files from this folder - something like this:
    Code:
    System.removeFile("ms0:/tmp/*.*")
    this would take quite a while to code something that operates in this way and would involve useing lots more cod than you are useing your best bet is to name each file that you want deleted r wait for about a month while i code it for you
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    Zitat Zitat von FaT3oYCG
    this would take quite a while to code something that operates in this way and would involve useing lots more cod than you are useing your best bet is to name each file that you want deleted r wait for about a month while i code it for you
    Or something like this:

    Code:
    local files = System.listDirectory("ms0:/tmp")
    
    for i = 3, table.getn(files) do       -- 3 to avoid "." and ".."
    	System.removeFile("ms0:/tmp/" .. files[i].name)
    end
    
    System.removeDirectory("ms0:/tmp")
    Geändert von Nielkie (09-11-2007 um 11:54 PM Uhr)

  12. #7992
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    Zitat Zitat von FaT3oYCG
    this would take quite a while to code something that operates in this way and would involve useing lots more cod than you are useing your best bet is to name each file that you want deleted r wait for about a month while i code it for you
    Zitat Zitat von Nielkie
    Or something like this:

    Code:
    local files = System.listDirectory("ms0:/tmp")
    
    for i = 3, table.getn(files) - 2 do       -- 3 to avoid "." and ".."
        System.removeFile("ms0:/tmp/" .. files[i].name)
    end
    
    System.removeDirectory("ms0:/tmp")
    I lol'd.

  13. #7993
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    That was quick mate :ROFL:

  14. #7994
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    Zitat Zitat von Nielkie
    Or something like this:

    Code:
    local files = System.listDirectory("ms0:/tmp")
    
    for i = 3, table.getn(files) - 2 do       -- 3 to avoid "." and ".."
        System.removeFile("ms0:/tmp/" .. files[i].name)
    end
    
    System.removeDirectory("ms0:/tmp")
    Er, '.' and '..' come first, so doing that would just skip the last two files in the directory instead of not including '.' and '..', no?

  15. #7995
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    i was just writing up a thing about how you are wrong when i realized you were right lol.

    the correct loop would read:
    Code:
    for i = 3, table.getn(files)
    the - 2 you had subtracts two from the loops limit, not from how many times the loop loops.

    nice catch dysfunctional

  16. #7996
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    Actually, I lied, his loop started at 3. His is correct.

  17. #7997
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    yea but you still wouldn't need that -2 in there would you?

  18. #7998
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    Yeah, you would, because if you didn't have it you would be going two items past the end of the array.

  19. #7999
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    Zitat Zitat von _dysfunctional
    Yeah, you would, because if you didn't have it you would be going two items past the end of the array.
    Incorrect, table.getn will give you the max array index, so by subtracting 2, you are not removing the last 2 files. by starting at 3 you are skipping the first 2 items and you want it to run to the last index of the array.

  20. #8000
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    Oh, I see. I thought something looked wrong.

    P.S. #8000!
    Geändert von Nielkie (09-13-2007 um 01:07 AM Uhr)

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    Yeah, I've got you now. I misunderstood how lua for loops worked. Sorry about that.

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    How do i make so the program will open 1 random .pmf file with any name in a specific folder, ms0:/GAMEBOOTS/ and then flash it?

    Code:
    function flashFiles()
    -- Set Path
    gameboot = "ms0:/GAMEBOOTS/file_1.pmf"
    
    -- Start flashing
    
    file = io.open(gameboot, "r")
    if file then		
    		System.writeFile(gameboot,"flash0:/vsh/resource/gameboot.pmf","no")
    		file:close()
    end
    end

  23. #8003
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    Code:
    System.currentDirectory("ms0:/GAMEBOOTS")
    files = System.listDirectory()
    
    randomNum = math.random(3,table.getn(files))
    
    gameboot = files[randomNum].name
    
    file = io.open(files[randomNum].name, "r")
    
    if file then
      file:close()		
      System.writeFile(gameboot,"flash0:/vsh/resource/gameboot.pmf","no")
    end
    i think this should work.. not tested...

  24. #8004
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    Hi guys, I'm using the Luaplayer 0.16 for 1.50, which Noobz recommended for eLoader on the Slim PSP. So I copied the Application and System directories with the EBOOT, but I keep getting this:

    Error: No script file found
    Press start to restart


    The system.lua file is pointing to the right files and directories (Lowser), so I don't know why it's complaining.

    It works fine on the Phat PSP, however. Everything's under PSP/GAME.

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    Zitat Zitat von myschoo
    Code:
    System.currentDirectory("ms0:/GAMEBOOTS")
    files = System.listDirectory()
    
    randomNum = math.random(3,table.getn(files))
    
    gameboot = files[randomNum].name
    
    file = io.open(files[randomNum].name, "r")
    
    if file then
      file:close()		
      System.writeFile(gameboot,"flash0:/vsh/resource/gameboot.pmf","no")
    end
    i think this should work.. not tested...
    It works the first time i run the program but after that it flashes the exact same file :S

  26. #8006
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    i forgot

    Code:
    math.randomseed(os.time())
    so the code should be like this:

    Code:
    math.randomseed(os.time())
    
    System.currentDirectory("ms0:/GAMEBOOTS")
    files = System.listDirectory()
    
    randomNum = math.random(3,table.getn(files))
    
    gameboot = files[randomNum].name
    
    file = io.open(files[randomNum].name, "r")
    
    if file then
      file:close()		
      System.writeFile(gameboot,"flash0:/vsh/resource/gameboot.pmf","no")
    end

  27. #8007
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    yey it worked. thank youu :humped:

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    Could anyone tell me how to print the OS time with a custom TTF font?
    I have this now:
    Code:
    background = Image.load("background.png")
    title_bar = Image.load("bar_title.png")
    bar_select = Image.load("bar_select.png")
    while true do
    
    screen:blit(0,0,background)
    screen:blit(0,0,title_bar)
    screen:blit(0,35,bar_select)
    
    font_title = Font.load("font.ttf")
    font_title:setPixelSizes(0,18)
    
    font_top = Font.load("font.ttf")
    font_top:setPixelSizes(0,24)
    
    white = Color.new(255, 255, 255)
    black = Color.new(0, 0, 0)
    
    
    function clock()
    time = os.time()
    timestring = os.date("%c",time)
    timeinfo = os.date("*t", time)
    hour = timeinfo.hour
    if hour > 11 then ampm = "PM"
    elseif hour < 12 then ampm = "AM"
    end
    min = timeinfo.min
    if min < 10 then
    min = "0" .. min
    end
    hour = timeinfo.hour
    if hour > 12 then
    hour = hour - 12
    end
    end
     
    
    screen:fontPrint(font_top,210,25,"I want the OS time here",black)
    
    
    screen:fontPrint(font_title,5,55,"Test.mp3",white)
    
    
    screen.waitVblankStart()
    screen.flip()
    end

  29. #8009
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    Zitat Zitat von dsi
    Hi guys, I'm using the Luaplayer 0.16 for 1.50, which Noobz recommended for eLoader on the Slim PSP. So I copied the Application and System directories with the EBOOT, but I keep getting this:

    Error: No script file found
    Press start to restart


    The system.lua file is pointing to the right files and directories (Lowser), so I don't know why it's complaining.

    It works fine on the Phat PSP, however. Everything's under PSP/GAME.
    i don't think you can run 1.50 homebrew on a slim. try the 1.00 Eboot version maybe.

  30. #8010
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    Zitat Zitat von Savagefreak
    Could anyone tell me how to print the OS time with a custom TTF font?
    I have this now:
    Code:
    background = Image.load("background.png")
    title_bar = Image.load("bar_title.png")
    bar_select = Image.load("bar_select.png")
    while true do
     
    screen:blit(0,0,background)
    screen:blit(0,0,title_bar)
    screen:blit(0,35,bar_select)
     
    font_title = Font.load("font.ttf")
    font_title:setPixelSizes(0,18)
     
    font_top = Font.load("font.ttf")
    font_top:setPixelSizes(0,24)
     
    white = Color.new(255, 255, 255)
    black = Color.new(0, 0, 0)
     
     
    function clock()
    time = os.time()
    timestring = os.date("%c",time)
    timeinfo = os.date("*t", time)
    hour = timeinfo.hour
    if hour > 11 then ampm = "PM"
    elseif hour < 12 then ampm = "AM"
    end
    min = timeinfo.min
    if min < 10 then
    min = "0" .. min
    end
    hour = timeinfo.hour
    if hour > 12 then
    hour = hour - 12
    end
    end
     
     
    screen:fontPrint(font_top,210,25,"I want the OS time here",black)
     
     
    screen:fontPrint(font_title,5,55,"Test.mp3",white)
     
     
    screen.waitVblankStart()
    screen.flip()
    end

    i think you would have to define the hours mins and secs as a variablr each and do something like this

    Code:
    hour = whatever your code needs to be
    min = whatever your code needs to be
     
    screen:fontPrint(font_top,210,25,"hour:min",black)
    try this

    Code:
    background = Image.load("background.png")
    title_bar = Image.load("bar_title.png")
    bar_select = Image.load("bar_select.png")
    while true do
     
    screen:blit(0,0,background)
    screen:blit(0,0,title_bar)
    screen:blit(0,35,bar_select)
     
    font_title = Font.load("font.ttf")
    font_title:setPixelSizes(0,18)
     
    font_top = Font.load("font.ttf")
    font_top:setPixelSizes(0,24)
     
    white = Color.new(255, 255, 255)
    black = Color.new(0, 0, 0)
     
     
    function clock()
    
    time = os.time()
    timestring = os.date("%c",time)
    timeinfo = os.date("*t", time)
    
    hour = timeinfo.hour
    if hour > 11 then ampm = "PM"
    elseif hour < 12 then ampm = "AM"
    if hour > 12 then
    hour = hour - 12
    end
    end
    
    min = timeinfo.min
    if min < 10 then
    min = "0" .. min
    end
    end
     
     
    screen:fontPrint(font_top,210,25,"hour:min",black)
     
     
    screen:fontPrint(font_title,5,55,"Test.mp3",white)
     
     
    screen.waitVblankStart()
    screen.flip()
    end
    ------ FaT3oYCG -----
    AKA Craig, call me what you want to It's your preference.
    My Website: http://www.modern-gamer.co.uk/

    Currently working on:
    (0) MediaGrab
    (0) PGE Gears Of War - On hold (Very large project).
    (0) PS???? -On Hold A tactical 2d side scrolling game involving AI and online multiplayer features. - Tile engine nearley finished (1 bug to fix).


 

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