Zitat:
System.usbDiskModeActivat e()
blue=Color.new(0,0,255)
oldinput = Controls.read()
input = Controls.read()
screen:clear()
gun1=Image.load("pics/gun1.png")
gun2=Image.load("pics/gun2.png")
gun3=Image.load("pics/gun3.png")
gun4=Image.load("pics/gun4.png")
gun5=Image.load("pics/gun5.png")
gun6=Image.load("pics/gun6.png")
gun7=Image.load("pics/gun7.png")
gun8=Image.load("pics/gun8.png")
gun9=Image.load("pics/gun9.png")
gun10=Image.load("pics/gun10.png")
gun11=Image.load("pics/gun11.png")
gun12=Image.load("pics/gun12.png")
gun13=Image.load("pics/gun13.png")
gun14=Image.load("pics/gun14.png")
gun15=Image.load("pics/gun15.png")
gun16=Image.load("pics/gun16.png")
gunlist = {gun1, gun2, gun3, gun4, gun5, gun6, gun7, gun8, gun9, gun10, gun11, gun12, gun13, gun14, gun15, gun16}
listpos = 1
function readinput()
input = Controls.read()
if input:oldinput() then
if input:left() and listpos > 1 then
listpos = listpos - 1
end
if input:right() and listpos < table.getn(gunlist) then
listpos = listpos + 1
end
oldinput = input
end
function drawgun()
screen:blit(0,0,gunlist[listpos])
screen.flip()
end
while not input:start() do
readinput()
drawgun()
screen.waitVblankStart()
screen:clear()
end
end