Put the print flip and clear in the if's for the buttons to conrol position.Zitat:
Zitat von SodR
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Put the print flip and clear in the if's for the buttons to conrol position.Zitat:
Zitat von SodR
Script at start -
sensiblesnd= Sound.load("sensible.wav" )
script to initiate sound -
sensiblesnd:play()
Could you write an example please? I doesn't exactly undrstand what you mean.Zitat:
Zitat von MagicianFB
I don't now, that should work.Zitat:
Zitat von Bilo
Hmm.. must be the sound file as if I replace one of my other sounds with it, then that sound fails to initiate too.
I'm having fat-as problem with this really simple thing. But im a noob so...=)
anyway how can I make it so that the program can "back" one screen so that I for instance after pressing a button can go back to the titelscreen?
um...
if pad:triangle() then
mainmanu()
end
Something like that, main menu being a function previously set.
Can anyone post an example using a function such as the main menu? Thanks so much.
well im working on something extremely minor, but it wont load. I keep getting an error.
..........
I got it up and running
screen:blit(=210, 1, "monopoly")
that should be
screen:blit(210, 1, monopoly)