Yeah, I guess? Dude, whats your aim or msn ^^^
And how do you do it like lowser?
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Yeah, I guess? Dude, whats your aim or msn ^^^
And how do you do it like lowser?
I already told you what to do.. sheesh!
Pm me and I'll send you the folders.
Although I have it I don't use AIM often. If you still want to know It's MagicianFB.Zitat:
Zitat von Virtue
Also I have no clue, although I've been trying to figure it out.
No... what you do is -
1. Get a hold of something else that uses it (half of the lua apps in the files section)
2. Rename the folders to what you like
3. Delete everything but the eboots in each folder.
4. Paste all of your files and your lua script into the folder without the %
5. Edit the eboot in the % folder to include you own image/title (using PBP unpacker)
Poor Bilo, if only everone listened... ;)Zitat:
Zitat von Bilo
Indeed! ^
And I just wrote the steps for you on how to get your icon on the game list
so that you can launch your app from there.
*bow*
I don't remember you telling me, but thanks.Zitat:
Zitat von Bilo
^ no probs :p
First time coding a game with physics and first time using lua. I am trying to get a 2d collision detection working in lua, i only need rect/rect detection so i don't need anything too fancy. Are there any examples written in lua script? I have been reading
http://www.harveycartel.org/metanet/...tutorialA.html
but as his source code is flash/action script i can't look at it.
I really need a lesson in 2d geometry more than a collision detection example in lua but a lua example would be so very helpful.
Any starting links? pointers? source code?
Sorry to post my question again but how do I get a text when I push a button to not disapear after I have released the button??
Code:System.usbDiskModeActivate()
white = Color.new(255, 255, 255)
while true do
screen:clear()
pad = Controls.read()
if pad:cross() then
screen:print(20, 18, "1", white)
end
screen.waitVblankStart()
screen.flip()
end