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anyone been thinkin on improving that pspgba source code?

This is a discussion on anyone been thinkin on improving that pspgba source code? within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; like the title says anyone thinking about it i have been for a while now. a little tinkering and tweaking ...

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Old 12-04-2005, 11:42 AM   #1
 
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Default anyone been thinkin on improving that pspgba source code?

like the title says anyone thinking about it i have been for a while now.
a little tinkering and tweaking and maybe we could improve it . it's written in C++ just to let you guys know
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Old 12-04-2005, 11:50 AM   #2
 
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ive been thinking about it.. but no time to do anything
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Old 12-04-2005, 12:00 PM   #3
 
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yeah the actual vast ammount of time you would have to put into it is killer.
but in the end it would be worth it.
maybe we should get a bunch of the developers here and we should all work on one thing at a time and we all could put it together and maybe it would turn out to good and usefull
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Old 12-04-2005, 12:03 PM   #4
 
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i;ve been looking through the source for a couple days now
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Old 12-06-2005, 04:23 PM   #5
 
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the truth is that i know nothing about coding in c++ but that screen is actually from my copy of the source code.
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Old 12-07-2005, 09:31 AM   #6
 
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WTF?

It's using Direct X on the PSP? Is that even possible?
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Old 12-07-2005, 10:17 AM   #7

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The DirectX stuff (and MMX features too, heh) are just code left over from Visual Boy Advance, a Windows app.
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Old 12-07-2005, 10:35 AM   #8
 
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That's a sign that the code hasn't been "optimized" for the PSP.
Go for it, gang.
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