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MbShell - A module based shell

This is a discussion on MbShell - A module based shell within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Fluff never had the intention of not helping...It's just that lots of the times people make psix skins or lua ...

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Old 02-05-2006, 07:48 PM   #361
 
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Fluff never had the intention of not helping...It's just that lots of the times people make psix skins or lua shells that look like psix without asking...He even stated that if they asked him, he would make some stuff for them or something
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Old 02-05-2006, 08:08 PM   #362
 
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i don't want to make mbshell look like psix :| i was just offering my services!
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Old 02-05-2006, 08:09 PM   #363
 
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Not LOOK like psix, but just give out your 1337 graphikal skillzzz
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Old 02-06-2006, 01:07 PM   #364
 
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After hard work and long nights we are proud to present to you our website! Have a look here:

http://www.artillery-shell.com

For now it features:
- News about project Artillery
- A shiny forum for discussions, bug reports and other stuff
- Download section with the latest stable builds
- Gallery with screenshots from builds, themes etc
- Some usual website stuff like how to contact us etc

With the release of the website a new build of Artillery is available, the 0.06 version. For Artillery this marks the end of a specific range of builds. It will be the last 0.0x version, meaning it has gone beta. The 0.06 also marks the end of the C era for Artillery, I've been working hard to convert the whole shell to C++. Every piece of code was rewritten and checked, making the shell more stable for you, and easier to work with for me. The 0.06 version features everything I've been working on to the point i've stopped working in C. It's new features are:
- Homebrew loading
- Extension loading (contact me if you're interested)
- Fully skinnable

Another new service provided with the website is Artillery: Live Fire!. This is a service for anyone interested in checking out the latest of Artillery shell. From now on you can download a build updated almost every day. It will contain the latest features, options and graphics. It is basically a version I'm working with on that particaulr moment. Be warned though, as it is a development build it can contain bugs or might not even work at all. But hey, bleeding edge comes at a price.

So, enough reason to atleast visit the new website and have a look on the forum I'd say. I'd like to thank Affinity for the layout and design of the website, Ciddan for all the hard work converting it to an actual website and Threeballspin for theming the forum and maintaining it. See you on the battlefield
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Old 02-06-2006, 01:18 PM   #365
 
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why is this one the last one to written in c? you coding in sumfin else or finishing projoect?

EDIT: ok nevermind i read the whole post now.keep up the good work!

Last edited by A0004_uk; 02-06-2006 at 01:30 PM..
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Old 02-06-2006, 01:20 PM   #366
 
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Nice release, looking forward to trying it out


..Ok, tried it out. Pretty nice shell

The only thing I would like to see in the future is usage of the PSP/Game directory and the other PSP/Music PSP/Photo directories. I don't want to go through the hassle of moving all my files to a new folder on the PSP and not being able to use them outside of the shell

And I guess you can't drag windows down below the screen still :O Well, this has a lot of potential and I'm looking forward to future releases of this to see how it does against the other PSP shells out there
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Old 02-06-2006, 01:33 PM   #367
 
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ok downloaded the plasma version. when i open it the debug console comes up and i have to close it.and how the hell do i access my homebrew through this? sorry if this a stupid question
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Old 02-06-2006, 01:34 PM   #368
 
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Quote:
Originally Posted by A0004_uk
ok downloaded the plasma version. when i open it the debug console comes up and i have to close it.and how the hell do i access my homebrew through this? sorry if this a stupid question
You have to place it in the MBShell/Game folder (does not support the PSP/Game folder at this time)
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Old 02-06-2006, 01:39 PM   #369
 
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Quote:
Originally Posted by FrozenIpaq
You have to place it in the MBShell/Game folder (does not support the PSP/Game folder at this time)

ahhh thank you.much appreciated.
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Old 02-06-2006, 01:44 PM   #370
 
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There is also a file called instructions.txt in the game folder with detailed instructions for the required folder structure.
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Old 02-06-2006, 05:57 PM   #371
 
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This is absolutley great, I am very impressed! Keep up the good work.

Also! I have a suggestion! Instead of just keeping the directories for music/photos in the folders defined by you, you should make that optional (to gather info from the MbShell music/photo directories or the default PSP directories). I think that is a great idea and you should implement it so the people can customize it how they would like it!

Again, amazing work!
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Old 02-06-2006, 09:22 PM   #372
 

 
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I have to give you mad props with the Live Fire idea thats ingenious it really is. I cant test this puppy out since im at 2.6 but it looks real good heh.
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Old 02-06-2006, 09:23 PM   #373
 
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Thanks to all of you that support the shell. Thanks to PSPUpdates for the news post. Hope you all enjoy. And thanks to Blue2k for making all this possible.
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Old 02-06-2006, 09:26 PM   #374
 
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looks cool
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Old 02-06-2006, 09:33 PM   #375
 
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Great job guys, but still crashes too often. Everytime I play around with the mp3/jpg modules, it crashes.
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Old 02-06-2006, 09:38 PM   #376
 
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Ok, guys. From now on, for any help or comments please go to the official forums on the site. www.artillery-shell.com/forum Thanks.
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Old 02-06-2006, 09:54 PM   #377
 
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Having to route my music and pictures is no desirable thing to do, seeing as how I have upward to 300 MP3s. I'm not too happy about that. All in all, to me, it's just about as functional as PSIX as I simply do not want to move things to different folders. PSIX is prettier.
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Old 02-06-2006, 09:55 PM   #378
 
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That should be fixed soon.
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Old 02-06-2006, 10:19 PM   #379
 
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Looks good, I like it. Can't wait to see more. I would love to see transfering data from PSP to PSP (imposible maybe?!?). That would be nice. Anyway keep it up.
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Old 02-07-2006, 01:06 AM   #380
 
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teehee~ just wanted to say that this shell is very nice : D Im gonna play with it sopme more i think ^ ___^);;'
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Old 02-07-2006, 03:16 AM   #381
 
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Quote:
Originally Posted by alteridoS
Having to route my music and pictures is no desirable thing to do, seeing as how I have upward to 300 MP3s. I'm not too happy about that. All in all, to me, it's just about as functional as PSIX as I simply do not want to move things to different folders. PSIX is prettier.
I'm guessing you have some mp3's in there that are larger than 10mb, which is the limit Artillery can handle. So, you can remove them from the original dir and thus not listen to them anymore if Artillery were to use the default dir, or you can put some mp3's in the artillery dir that will work. I'd prefer the latter, and that's why it is still using seperate dirs. When I fix the limit problem it will switch to the default dirs, and not a second earlier.

The current releases are not functional at all, i've never stated that. You assumed it was functional, but the 0.06 still is an alpha version. Artillery is fully skinnable so if you don't like the current themes you can create on yourself, or even ask fluff to make one I think

Last edited by Blue2k; 02-07-2006 at 03:21 AM..
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Old 02-07-2006, 12:25 PM   #382
 
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Does it work for 2.0?? it freezes for me... can anyone help plz?
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Old 02-07-2006, 12:26 PM   #383
 
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Quote:
Originally Posted by Link_15291
Does it work for 2.0?? it freezes for me... can anyone help plz?
doesnt work for 2.0 i dont think.maybe future versions will.
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Old 02-07-2006, 12:39 PM   #384
 
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thanks dude...looking forward for 2.0 version... It looks so sweet
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Old 02-07-2006, 07:44 PM   #385
 
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will this load automatically after you turn on your psp? i can't find any reason why i need to go to my memory stick and load it everytime i turn on my psp.
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Old 02-07-2006, 09:24 PM   #386

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Quote:
Originally Posted by syun_ukiya
will this load automatically after you turn on your psp? i can't find any reason why i need to go to my memory stick and load it everytime i turn on my psp.
although it would be awesome, there is no way to do this at this time, so no.
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Old 02-09-2006, 03:39 PM   #387
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whenever I open the homebrew icon I get a bus error and a bunch of different numbers what am I doing wrong?
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Old 02-09-2006, 03:47 PM   #388
 
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Head on over to our forums for help with Artillery and Artillery: Live Fire!.
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Old 02-09-2006, 03:49 PM   #389
 
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Head on over to our forums for help with Artillery and Artillery: Live Fire!.
http://artillery-shell.com/forum
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Old 02-17-2006, 03:41 PM   #390
 
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I'd like to nudge people to have alook at the Live Fire! version available for download at our website. It features some new stuff including a homebrew loading test. And the use of my new panel / sidebar framework. Don't worry about the graphics of the panel / text reader etc, I've done them, so Affinity can redo them I just needed some simple graphics.
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