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This is a discussion on Release: Abombniball PSP within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey folks, here's something new 4 you to play with. Some people might already know this title from the XBOX, ...
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#1 |
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Coder
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Hey folks, here's something new 4 you to play with.
Some people might already know this title from the XBOX, nevertheless i hope you'll enjoy it once again on your PSP. Tested only on FW 2.00 + Fanjita's Eboot Loader 0.9 Download: http://freakdave.xbox-scene.com/Abombniball PSP.rar Code:
About Abombniball:
Abombniball PSP is a PSP port.
The original game was made by Martin Donlon (Akawaka),so all credits go to him.
Visit his site on http://akawaka.csn.ul.ie/abombniball.php3
This game is released under the license of GPL.
Playing
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The objective of Abombniball is to defuse all the explosives on each
level. As a ball, this would normally be a simple task, however each
level is filled with traps and devious puzzles placed there
by...oh...lets say "Dr. Y-Front", your arch-nemesis (he's very evil).
These traps take the form of special tiles which disappear or do other
nasty things.
Grey Tile - A solid tile. He never falls away and abandons you like
all those other tiles. He's always be there for you.
Blue Tile
Green Tile
Red Tile - These all vanish after you leave them. Leaving a gapping
hole in the grid and an empty space in your heart.
2 Tile - More caring and forgiving than those selfish color tiles.
You can bounce on these submissive fellas twice before
they vanish.
Blue Arrow - Rude fellows. Shove you in whatever direction the arrow
is pointing.
Red Arrow - Even ruder still. They make you jump in whatever
direction the arrow is pointing.
You defuse bombs by landing on the bombs square, however you can only
defuse the bomb thats currently counting down. Trying to defuse any
other bomb will cause it to explode.
Each level provides you with a certain amount of jumps, they are limit
so use them with care.
Controls (Analogue stick)
--------
Left - Move left
Right - Move right
Up - Move up
Down - Move down
(hold) X button - Jump
Last edited by freakdave; 01-01-2006 at 06:23 AM.. |
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#2 | |
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**EDIT** Thanks...
__________________
[CENTER][B][SIZE=1]Girl, just call me the gamec[COLOR=Black]o[/COLOR]ck, because when you beat it on hard, you get the special ending. They call her a ho, and you hope to god it was true... 'Cause see, a ho f*cks everybody... And a b[COLOR=Black]i[/COLOR]tch f*cks everybody but you. [/SIZE][/B][/CENTER] Last edited by DFS; 01-01-2006 at 06:26 AM.. |
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#4 |
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Ive never played it before, but the tile thing sounds funny the way you describe it.
Seems cool, I am going to try it, on a version 1.5 PSP and tell you if it works. (it should)EDIT: What language is this done in? EDIT2: Nice game, but hard! ><
Last edited by Master Inuyasha; 01-01-2006 at 08:35 AM.. |
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#5 | |
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Coder
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Quote:
And yes, it's hard indeed, i always die on level 5 (Tux)
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#7 |
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A-Bomb-In-A-Ball...
Abominable I never realized how cool this word is ...
__________________
[CENTER][B][SIZE=1]Girl, just call me the gamec[COLOR=Black]o[/COLOR]ck, because when you beat it on hard, you get the special ending. They call her a ho, and you hope to god it was true... 'Cause see, a ho f*cks everybody... And a b[COLOR=Black]i[/COLOR]tch f*cks everybody but you. [/SIZE][/B][/CENTER] |
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#8 |
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hi!
please forgive my ignorance, i am running fw 1.5 and im not sure how to install this cool sounding game! im used to homebrew, usually theres 2 folders ( one ending in a "%" sign) and you drop those into the games folder. but this is different? thanks in advance guys and keep the scene groovy, man |
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#9 | |
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| Tags |
| abombniball , psp , release |
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