I just got my PSP over the christmas holidays and I LOVE IT. Its a perfect homebrew device(well almost). Ive gotten fairly family with the homebrew scene and capabilities of the psp. Now to the point, I am quite seasoned with c/c++ programming and I have developed an RPG engine for windows(porting actual code is not the problem here). Basically its a final fantasy 6 engine re-make, with full editor and all the features of the original games engine.
I would like to port this over to psp, but here is where my problem comes in, at school, I have a lot of time between classes, but i only have a mac laptop(win computers get re-imaged everytime they reboot, so cant install dev tools). Are there any tutorials or places to get started on psp development with a mac?
EDIT: Ooops, I also forgot to point out that it is a pseudo MMO playable online, guild wars style, all programmed in directx(8/9). The engine shouldnt be that hard to port as all the specifics are abstracted to different layers which will just need to be re-coded, core components should move over np.