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This is a discussion on Matrix Code (like the Movie The Matrix) for PSP within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Screen Shot of running on PC this was made in a matter of a hour today when I was bored ...
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#1 |
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Screen Shot of running on PC
this was made in a matter of a hour today when I was bored to try and write something fun to play around with my MxFont editor. I know this isnt the matrix font, but You could draw one with the editor (Im to lazy at the moment) Includes build for PSP and PC Download Code Matrix: http://www.lostsidedead.biz/software/Code_Matrix.rar |
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#2 |
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so this is a running code sort of like starfield? and im guessing this is lua?
EDIT: once the code consumes the whole screen there is some slowdown but its cool none the less - and it dont use lua Last edited by capnfuffy; 01-17-2006 at 05:17 PM.. |
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#3 |
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Yeah I keep having problems with the frame rate when I try to manualy plot the pixels ..
It works fine on the PC, but the PSP it slows down a little. Do you have any Ideas on how to increase the frame rate? hmm.. I think it might be the SDL implementation for PSP... maybe i should use plain old PSPSDK tell me what you think.. -Jared |
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#4 |
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i would not know the first thing about programming for the psp - i have never given it a try and most likely never will - i just let that to the professionals - and it seems like YOU are quickly becoming one )
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#6 |
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Small Bug Fix
(Lines would disappear because of rand()%10 returning 0) New Source Code: http://www.lostsidedead.biz/software...Matrix-0.1.rar |
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#10 |
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just some neat little effects to go behind the scrolling text runs a little sluggish on the PSP .. I need to figure out how to change the CPU Frequency.. Im workin on it @ the moment.. http://www.lostsidedead.biz/software...Matrix-0.1.rar |
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#11 |
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hey Lostjared can u PM me on what you do to port games so effing fast lol
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#12 |
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#include <psppower.h>
scePowerSetClockFrequency (222, 222, 111); call that in your main() or whenever you want to change the clock, the first var is the cpu, 2nd is the media engine and third is the GPU....not sure if you are using gpu accelerated functions, but if so raise the 1st and 3rd value...first value goes to 333 and i'm not positive what the GPU runs at max, but I think it's 166 Also I think the matrix font is mainly just japanese, so if you could print out words in harrigana (??) it would look very similar...also i'm going to be a nit picker and say you should have "strings" that are in the background a slightly darker green to give the illusion of depth...farther back the string is, make it a darker green....if you wanted that added "umph"....cool stuff so far tho man, graphics demos are always cool and something I could never do
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PSN: Shatterdome |
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#14 |
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I've done it, added the overclocking code.. its not a great deal faster but it is a noticeable speed difference.
Maybe if you change the resolution to 480x272 or 240x136 it would speed up a little.. CodeMatrix.rar |
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| Tags |
| code , matrix , movie , psp |
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