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Jared's AlphaFlame

This is a discussion on Jared's AlphaFlame within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; This one you gotta see for yourself.. It implements a algorithm I thought up which I call AlphaFlame.. Runs smooth ...

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Old 01-18-2006, 02:25 AM   #1

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Default Jared's AlphaFlame



This one you gotta see for yourself.. It implements a algorithm I thought up which I call AlphaFlame.. Runs smooth on PSP and even smoother on the PC.

Download:

http://www.lostsidedead.biz/software/alpha_flame.rar

I saved the best one for last...

hehe
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Old 01-18-2006, 02:30 AM   #2

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This is not a port but a total re-code for PSP however it works on anything that supports SDL as long as its in 32 bpp.
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Old 01-18-2006, 02:32 AM   #3

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The pixels on the right hand corner are to show the difference between a random swarm of pixels and the alpha flame..
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Old 01-18-2006, 11:15 AM   #4
 
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so this is likethe super port
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Old 01-18-2006, 12:19 PM   #5

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man ur a machine!! How many is that in a couple if days?
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Old 01-18-2006, 01:26 PM   #6

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I lost count.. hehe
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Old 01-18-2006, 03:17 PM   #7

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Must have a lot of time on ur hands lol, nice job!
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Old 01-18-2006, 03:18 PM   #8

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Yeah I dont have to work.. So I spend all my free time reading books and coding.. Right now im reading "Enginer a Compiler" and "The Compiler Design Handbook", when Im not reading im programming or sleeping.. All my free time is dedicated to it..
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Old 04-23-2006, 03:35 PM   #9

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Default AlphaFlame Animated Colloage

I recently created this, with this program (and converted to .gif than used Microsoft Gif Animator) to create the image... AF2.0 Soon =)


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Old 04-23-2006, 03:38 PM   #10

sceKernelExitGame();
 
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thats awesome! but pointless! lol
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Old 04-23-2006, 03:39 PM   #11
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Quote:
Originally Posted by lostjared
I recently created this, with this program (and converted to .gif than used Microsoft Gif Animator) to create the image... AF2.0 Soon =)


Haha, that's awesome.
 
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Old 04-23-2006, 03:39 PM   #12

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Its a preview of what im workin on
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Old 04-23-2006, 03:41 PM   #13

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Im going to allow the user to control the direction the hallicunation takes based off there input to the PSP, so kinda like playin a instruament they will create a unique indvidual experience which can be captured at the push of a button....
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Old 04-23-2006, 03:53 PM   #14
 
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wow...(astonished)

so..pretty..
lol

lostjared, i salute you!
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