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This is a discussion on How do you set kernal mode for c/c++ homebrew? within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; title....
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#1 |
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title.
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#2 |
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PSP_MODULE_INFO("The Name", 0x1000, 1, 1);
Put that in the header and that's pretty much it. First param is the app/game's moniker, second is for what attributes it should have for passing calls, and then major version and minor version. I really have to question though, what do you need kernel mode for? It can open up a world of trouble if you don't know what you're doing. To note though, it really isn't that hard to do a search on PS2Dev.org or Google it. Also, final note is that this will note owkr on anything other than 1.0, 1.5 or maybe 2.0 (don't know from memory)
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#3 |
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ok thx, been looking around this site that has the doxygen of the sdk and ive been finding out that kernal mode (i guess) boosts the speed of homebrew
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#4 |
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Remember though that it will only work with <= Firmware 1.50
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#5 | |
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#6 |
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like what file assistant ++ does?
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#7 | |
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Quote:
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#8 | |
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Quote:
David Beyer |
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#9 |
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ok, i get it. is their a kernal function for wifi ad-hoc?
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#10 | |
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but do you really get it? I mean if you had to ask that question.
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#11 |
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I can look up the info bout kernal functions at this site i found that was posted before, though i cant remember which one it was.
All im wondering is how do you get wifi ad-hoc in homebrew? P.S. Last post was type on my psp for the first time .
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#12 | |
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Quote:
The loader actually reverts that kernel-mode attribute (0x1000) back to the user mode value (0) in most cases.
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#13 | |
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Quote:
![]() P.S. You never listed URL2PSP in your software listings for 2.0 w/ Eloader.. I sent an email ![]() David Beyer |
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| Tags |
| c or c , homebrew , kernal , mode , set |
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