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This is a discussion on PSPGolf v0.1 - Initial release within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; PSPGolf v0.1 - Initial release Version: 0.1 Last update: 13.2.2006 Status: Initial Release - Stable but still under development Description: ...
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#1 |
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PSPGolf v0.1 - Initial release
Version: 0.1 Last update: 13.2.2006 Status: Initial Release - Stable but still under development ![]() Description: Inspired by the funny Linux game Kolf, PSPGolf is a minigolf game completely rewritten in Lua for the PSP. The "maps" can be drawn in any MS-Paint-like program, which supports the PNG-format and all the "bouncing" from the walls, slowdown in sand, water is calculated "on the fly" while playing. Therefore there is no need for a tile-based editor, because the ability of "painting" maps is much more flexible. Please note, that this is the initial release, and therefore it looks quite "cheap", so stay tuned for the next releases! ![]() Current features:
Navigation while in a menu:
![]() Changelog: 0.1 (13.2.2006) - Initial release Screenshots: Main menu: ![]() Playing a map: ![]() Playing another map: ![]() Score overview: ![]() Download: Get it from my board: http://dev.laurin.net.tf/ or from here. Last edited by LauriN; 02-13-2006 at 12:49 PM.. |
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#8 | ||
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![]() Do you mean a "3D-view"? Quote:
The grass is nearly the same as in the original "Kolf" but I'll look out for a better one.
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#10 |
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very nice, cant wait for harder courses. what program did u use to make the maps.
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#11 |
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this is awsome!
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#12 | |
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#14 | |
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![]() That would be cool indeed
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#15 |
![]() OMGZ0R this guy is 1337
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Just an idea
have a map png for the hit detection and etc and then have a seperate map for "looks" like have the good graphics in one and then a map with the correct colors in the other :-) looks good
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[IMG]http://img26.imageshack.us/img26/4208/sigcopy0lu.jpg[/IMG] |
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#16 |
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You know, why dont you just add a second feature that will allow you to make your own maps? Like an in-game map editor.
Something like the PSP Lua Paint program that was just released. I belive it saves the images as png. Right? That would be an interesting feature |
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#17 | ||
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Quote:
![]() Quote:
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#18 |
![]() OMGZ0R this guy is 1337
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ill make some maps for ya
what are the exact colors im supposed to use?
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[IMG]http://img26.imageshack.us/img26/4208/sigcopy0lu.jpg[/IMG] Last edited by elevationsnow; 02-13-2006 at 02:06 PM.. |
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#19 | |
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![]() walls are black (0, 0, 0) water is (75, 145, 255) sand is (200, 200, 40) values are all (R, G, B) |
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#20 |
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Laurin stop messin around and start coding pspbilliards already!
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[SPOILER="For PSP History"]1.50 > 1.52 > 2.00 > 1.5 > 1.5 (POC CF) > 1.5 (Harleyg) > 1.5 (Casual) > 3.03 OE-A > 3.03 OE-C[/SPOILER] Check it out: [URL="http://youtube.com/watch?v=xNVPKM07TWs&mode=related&search="]Pen Spinning[/URL] |
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#22 |
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3 things...
1: Is the ball placed by itself or do we place it somewhere? 2: add support for different heights like ramps and stuff 3: make sure pspbilliards has 9 ball
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[SPOILER="For PSP History"]1.50 > 1.52 > 2.00 > 1.5 > 1.5 (POC CF) > 1.5 (Harleyg) > 1.5 (Casual) > 3.03 OE-A > 3.03 OE-C[/SPOILER] Check it out: [URL="http://youtube.com/watch?v=xNVPKM07TWs&mode=related&search="]Pen Spinning[/URL] |
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#23 | |
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Quote:
2: working at it right now ![]() 3:
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| Tags |
| initial , pspgolf , release , v01 |
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