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This is a discussion on KETM v0.9 released!!! (Kill Everything That Moves) 2d shooter within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; KETM PSP v0.9- Kill Everything That Moves. This is a PSP adoptation of KETM (studio-grey/badblocks), fast paced tyrian style 2D ...
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#1 |
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KETM PSP v0.9- Kill Everything That Moves.
This is a PSP adoptation of KETM (studio-grey/badblocks), fast paced tyrian style 2D shooter. Featuring - 4 levels with different environments, music & bosses - 1 bonus level - 15 enemies with unique attack patterns and adjusting hostility - 7 primary weapons - 4 secondary weapons (rockets, laser, bomb, rotating shield) - 2 mods: original episode1 and 1941 mod by bourbon_bot - Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity. - Source code & PSPSDK Makefile provided NEW IN v0.9 ---------- - added explosions when plane is hit - increased the transparency level during the invinsibility period - new enemy ( GROUNDER ) and objects BGPANEL/BGPANEL2 added. sample definition: 00100|6|GROUNDER|200032 Last parameter is the x,y coordinates in format x*1000+y second parameter is the downscroll speed (5 = bg speed) - added all sprites to "pre-loader" about 10 sprites were missing in v.8, and that caused minor hickups during the inital run of the levels. - slightly changed AI and atacking patterns of some enemies - changed the shield size for the plane to smaller and more realistic size.. - level4 - added the ending/bonus level. - high scores are saved now - added in-game messages fade-out - better difficulty settings (the game is made easier on "EASY" setting - removed some debugging stuff get it here: http://deniska.teamjak.net
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PSP PORTS:::NOIZSA:::rRootage :::superTux:::Dodgin' Diamonds:::CircusLinux::: Toppler:::K.E.T.M.:::ROTT :::DAVE GNUKEM:::JAZZ JACK RABBIT:::PROJECT STARFIGHTER:::METAL BLOB SOLID:::REVERZI::: DEFENGUIN:::MORE2COME ;-) Last edited by deniska; 03-09-2006 at 05:35 PM.. |
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#2 |
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Awesome ! Thanks, I love this game
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[url=http://folding.stanford.edu/][IMG]http://my.livecard.net/xbox10/he4dstr0ng887.png[/IMG][/url] [QUOTE=Kyle0wnsYou][SIZE="2"][I]Kashi sucks. and their cereal makes you s#!% like you had an enema fit for an elephant.[/I][/SIZE][/QUOTE] |
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#3 |
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Well, with that rotating shield, I will be able to look at the source and learn how you rotated an image from 1 - 360 degree, sweet.
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...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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#4 | |
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but take a look anyway :-)
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PSP PORTS:::NOIZSA:::rRootage :::superTux:::Dodgin' Diamonds:::CircusLinux::: Toppler:::K.E.T.M.:::ROTT :::DAVE GNUKEM:::JAZZ JACK RABBIT:::PROJECT STARFIGHTER:::METAL BLOB SOLID:::REVERZI::: DEFENGUIN:::MORE2COME ;-) |
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#7 |
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HEre are some screens. I must say, its fun, but a bit too challenging on easy lol. Or maybe i just suck anyway, the rotating is something i was hoping for to be good for me, but it is asa you said a frame animation :icon_sad: O well, I have found the equation for rotating an image... Ill just use that.
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...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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#9 | |
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Of course, you can add more enemies or prolong each level by adding more lines to these files... Just remember that each level must end with a boss definition....
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PSP PORTS:::NOIZSA:::rRootage :::superTux:::Dodgin' Diamonds:::CircusLinux::: Toppler:::K.E.T.M.:::ROTT :::DAVE GNUKEM:::JAZZ JACK RABBIT:::PROJECT STARFIGHTER:::METAL BLOB SOLID:::REVERZI::: DEFENGUIN:::MORE2COME ;-) |
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#10 |
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Here's the best KETM mod ever, all galaga fans out there have been waiting for.
Thanks to deniska for this really nice game. http://www.badongo.com/file/276621 |
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#12 | |
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I like the sounds and the sprites.. I wish you would changes the backgrounds, music and attack patterns too, to make it a really unique game ...
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PSP PORTS:::NOIZSA:::rRootage :::superTux:::Dodgin' Diamonds:::CircusLinux::: Toppler:::K.E.T.M.:::ROTT :::DAVE GNUKEM:::JAZZ JACK RABBIT:::PROJECT STARFIGHTER:::METAL BLOB SOLID:::REVERZI::: DEFENGUIN:::MORE2COME ;-) |
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#14 |
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Beautiful work, deniska. Your game is so much fun. These kind of games eat so many of my quarters whenever I find some old, beat-up arcade somewhere.
I do have a question, however: Any chance you might consider turning KETM vertically so it'd have more of a feel of an arcade like Star Soldier and Ikagura? Also new weapons like bombs would be killer. Either way thanks much.
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#15 |
![]() ![]() ...in a dream...
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HMMMM...a mod of a mod...i like it! Ill make a star wars type mod...but I dont know squat about star wars, ahawell
__________________
...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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#16 | |
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Quote:
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PSP PORTS:::NOIZSA:::rRootage :::superTux:::Dodgin' Diamonds:::CircusLinux::: Toppler:::K.E.T.M.:::ROTT :::DAVE GNUKEM:::JAZZ JACK RABBIT:::PROJECT STARFIGHTER:::METAL BLOB SOLID:::REVERZI::: DEFENGUIN:::MORE2COME ;-) |
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| Tags |
| ketm , kill , moves , released , shooter , v09 |
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