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getting PSPE too work?

This is a discussion on getting PSPE too work? within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; My psp was recently stolen and I still want to develop stuff for you guys.... so I'm wondering if any ...

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Old 03-14-2006, 01:50 PM   #1
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My psp was recently stolen and I still want to develop stuff for you guys....

so I'm wondering if any one has the PSPE working. I tried to get it to run but it opens and closes real quick and then logs that the png was incorrect or not found or something so it would be real nice if some one helped.

~Callum
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Old 03-14-2006, 02:03 PM   #2
 

 
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I get the same problem when I try to run PSPE...
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Old 03-14-2006, 02:04 PM   #3
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Quote:
Originally Posted by PSPunk
I get the same problem when I try to run PSPE...
you can only code in lua though...
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Old 03-14-2006, 02:06 PM   #4
 

 
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heh...but some games don't run on my PSP because it's 2.01, and I really wanna play them. Also, I might code in regular(or w/e ya call it). Sucky info: My FLCL: Ride On Shooting Star Full Release just gave me the old "No Script Found" error..
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Old 03-14-2006, 02:12 PM   #5
 

 
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Goddamnit! Change Your Signature!!!!
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Old 03-14-2006, 02:13 PM   #6
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Quote:
Originally Posted by PSPunk
Goddamnit! Change Your Signature!!!!
i can give you a bit of lua help if you get on aim...
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Old 03-14-2006, 02:16 PM   #7
 
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pspe requires that the eboot was created with an ICON.PNG image... If your building your own eboot this shouldn't be a problem - just change the makefile, otherwise your probably out of luck. Either way you'll be struggling to get anything to run in pspe anyway.

Cheers,
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Old 03-14-2006, 02:16 PM   #8
 
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i had the same problem with pspe, i downloaded three different files from seperate websites but they all quickly flashed a black box and closed. but a few days ago i downloaded another and it works, well i havnt figured how to actually load homebrew, but it opens and stays open. i cant remember the site but i googled it. so try google
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Old 03-14-2006, 02:39 PM   #9
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Quote:
Originally Posted by locks
pspe requires that the eboot was created with an ICON.PNG image... If your building your own eboot this shouldn't be a problem - just change the makefile, otherwise your probably out of luck. Either way you'll be struggling to get anything to run in pspe anyway.

Cheers,
yeah i thought of that and it didnt work
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Old 03-15-2006, 12:49 AM   #10

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Had the same problem with it when trying to test my game, would make it so much easier to just be able to load it on my pc instead of copying over to my psp with every build. I build with a custom icon.png but it still gives me that png error.
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Old 03-15-2006, 11:59 AM   #11
 
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actually the last pspe i found around had a dead link.. :S
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Old 04-18-2006, 01:06 PM   #12
 

 
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still no answer to how to fix this its been over a month!!!
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Old 04-18-2006, 01:10 PM   #13
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Quote:
Originally Posted by PSPunk
still no answer to how to fix this its been over a month!!!
Did you have to bump this? Anyway, no solution i suppose?
 
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Old 04-18-2006, 01:56 PM   #14
 
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It won't work... PSPe doesn't support anything compiled with the pspSDK...Simple huh? :icon_smil
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