Thank you very much.Zitat:
Zitat von Art
You sure have weird tastes in sound ...
But I like the ASCII menu though.
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Thank you very much.Zitat:
Zitat von Art
You sure have weird tastes in sound ...
But I like the ASCII menu though.
THANK YOU
when i heard the new sounds, i though my psp was messing up :P
I'll be releasing a new version within the hour,
No major improvements, just small changes as I get the time.
I don't want to implement a mute option through the user interface just yet,
but if you use this registry, X-Flash V17e, and any future versions will be muted
except for the music in the credits demo that is played by Mikmod.
This Theme.XF file should be used to replace the one that is created in the
Xflash folder when you first press 'X' at the agreement screen, and interestingly
enough, this zip file, when unzipped, produces a smaller file than the zip file :D
Art.
I wish there was a HEN-D compatible X-Flash......... but you don't know how to code for it... oh, well... *sigh*
BTW, how about making a feature where you can edit DevHook firmware files? Like ThemePSP can.
Cool.
Thanks for the heads up. Good work!
Back to flashing my gameboot....
That's what the test mode is, except it was written before Devhook wasZitat:
BTW, how about making a feature where you can edit DevHook firmware files? Like ThemePSP can.
an emulator, and makes changes to the dump in the "Dump" directory.
It was assumed you use MPH firmware loader with it's config file pointing to
the dump that X-Flash made. How things change. Isn't it possible to configure
where Devhook looks for it's dumps, or must they always be in the dh folder?
This is where it gets complicated to cater for all users.
Hey Art Got a quick Question, Your current release do I just drag the root in the game folder? Becuase I am kinda confused since i dont see the traditional 2 folder % and regular one.
I think you can with the source. I think it's bundled along with 0.44.Zitat:
Zitat von Art
You shouldn't use this program at all.Zitat:
I am kinda confused since i dont see the traditional 2 folder % and regular one.
Maybe it's time for a change to where the dump is made, and changed in test mode then.Zitat:
I think you can with the source. I think it's bundled along with 0.44.
Art keep at it
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Zitat von Art
Ahh, Yes Thank You Art I had to download the KXploit Version Double Eboot version.
Thanks again and keep those releases coming.
Yeah... Man... I'm feeling depressed. I really want X-Flash for 2.71 HEN-D TA-082... sigh...Zitat:
Zitat von Art
Ok, the new one is out.
The 2x speed trick is press 'X' anytime during the startup checking to double it's speed.
The mute resistry tested ok, I didn't like it without sound, but each to his own.
LOL the new intro beat is pretty cool :cool:
XFlash is awesome. Art keep up the great work.
not to be rude but haven't the last idk like 20 releases been nothing but gui fixes.....
something else to safly edit on the psp
It's not like your paying for updates.Zitat:
not to be rude but haven't the last idk like 20 releases been nothing but gui fixes....
I think the answer is no. I have set it up for bigger changes,
and you might think that writing my own sample player to use instead of
Mikmod is no big deal because there is little difference to the end user,
but it made the program use that much more of my own code instead of
someone else's, and that is what I set out to achieve at the time.
Now I can use my own sample player in other programs which is likely to happen.
yeah Art is awesome. Just because they arent major releases they are still improvements. im sure people who play WoW know all about little patches and releases.
Any plans to possibly update X-flash for OE-A 3.02? Id really like to use it.
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Zitat von Wonkizzle
Someones always got the nerve to ask that. Whether it for xflash, or irshell, or when a DG comes out for oh say 2.8 someone will ask for 2.81 .. lol sorry just kinda ticked =)
Of course someones going to ask for an update, why expect otherwise? This is the biggest custom firmware since SE-A. And its not like I said "GIVE IT TO ME NOW CUZ I ARE A NOOB SAUCE" I asked politely, and tryed not to cause a fuss. Jeez.
My apologies if you don't go to several forums and ask the same question even tho you get the same answer. I've seen so much of that lately. I'm sorry my bad.Zitat:
Zitat von Wonkizzle
Its all good man, I know where to go for the answers. Straight to the source :) Sorry if I got a bit out of hand?
Well of course there'll be an update!
Flash space is very tight for this one, things that consume flash space
(like gameboots bigger than original) might have to go.
I am also hoping to do the MAC address changer at some stage.
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Zitat von Art
Is it even possible to change your media access control? Wouldn't that stop some things from functioning?
You need a disclaimer for that Art.Zitat:
Zitat von Art
Saves for Tekken and Socom 2 will no longer work after you change your mac seeing as they are mac locked.
I hope you finish the new version soon.
I can't stand that branding. :(
And Monkofwar it changes the MAC in ID storage not the one in your wifi card so everything works fine.
Here is mine:
http://img216.imageshack.us/img216/8949/snap006fg5.png
I think that MAC address change would fool some things and not others.
I would have thought that retrieving the MAC address through the use of the
WLAN library would get the real one from the wifi card.
Well most importantly for now is the 3.02 support.
It will take some time because it's starting over again
(and I have less programming time than ever due to my new job).
All of the addresses to read and write for every mod will be different like
the change from 1.50 to 2.71, and have to be re-discovered.
I'm going to have to get Devhook set up to emulate 3.02.
I assume that is possible at this stage?
Tekken reads it from IDstorage I know that much.
Have you upgraded or tried that mod yet Art?
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Zitat von Mister Chief
How did you do that? Thats actually wicked sick... i had no idea you could do that.