was the reg sonic coded in C?
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was the reg sonic coded in C?
Thanks, we are trying to make it one of the best. :)Zitat:
Zitat von pspfan
WOW! havnt checkd the screens in a while they look AWESOME! quick question, with tails, can you fly or did u not put that in?
Nah, we haven't added that. It's a good idea though. It could happen...:DZitat:
Zitat von Flamingwolf
cool, just wondering since that is tails' traidmark. also, did u do the charge up for all the pplz?
BTW: if u do the flying thing for tails, then u shud do the dig into the ground and pop back up for knuckles, just so u kno
Charge up? What's that? >_>Zitat:
Zitat von Flamingwolf
i think what he means by charging is in reg sonic games if you go into sonic spinball you can charge it up for faster acceleration etc.
thats exactly what i meant. wow, over 600 replies, this is going to be a popular game
Oh, yeah. We have that. When he rolls up in a ball and attacks. :)
cool, good job on the game so far. if you need another beta tester, hook me up, im on ma psp 5 hours/ 7 days a week xD i have school so i cant be on in the morning, but im on it durring the weekends.
Heh, thanks for the offer. :)Zitat:
Zitat von Flamingwolf
NOTICE!:
Alright, im not going to be available most of next week, i have some exams and i need to study for them, ill be back on track soon, and will be coding in any spare time i have.
Sorry for any delay this causes.
P.S. Today, Saturday and Sunday i will be available, though not for long.
--Vaza
EDIT: I worked on it, and have the AI working, although it isnt smart, i'll make it more advanced when i have some time.
EDIT2: The enemy now favours to move towards the enemy, rather than walk around randomly.
EDIT3: The enemy can now gain speed just like your character, except a little slower.
Hey, i've been working on it for a hour and a half today, and have so far got 3 more advances in AI.(see ^^).
Im planning on next:
Enemy Jumping
Player Attack
I will be not as available as before, so it may take me longer to get these done.
P.S. Sorry for the Double post.
wow this seems a lot more advance han the first beta! can the player (sonic or tails or knuckes) attack yet?
sweet lookin good keep up the work and wish ya luck w/ ur exams
as i said above, one of my next things that im gonna do is player attacks.Zitat:
Zitat von bronxbomber92
Which reminds me that i have to do collision...
EDIT: post 600!!!
WOW. I just looked at one of the early pages with the charachter select screen on it. YOU SPELLED TAILS WRONG. It's tails, not tales.
i spotted it the first time i looked at the game, its been fixed.Zitat:
Zitat von orphan frequently
Nice work with the AI, Vaza.
very nice
Ok, we got basic AI done. The enemy now moves. :)
The animations aren't fully working yet.
ok, great! so when is the next beta gonna be? no rush take ur time... just wondering.
Well, it depends on how much we get done. Either this weekend or next week, there will be a new beta.Zitat:
Zitat von bronxbomber92
ok sounds gr8!
Okay after you sent the PM i went searching
for AI and collisions and this is what i found:
if x1 > 0 then
if x1 < 100 then
if y1 > 0 then
if y1 < 100 then
enemyx=100
enemyy=100
end
end
end
end
something like that anyways ;) .
I have made a fully functional collision for
the chao garden, but at the moment i cant send
the code :p .
Thanks, i'll look into that.Zitat:
Zitat von c5cha7
OMG You do that lol.Zitat:
Zitat von TheMarioKarters
Just messing.
gotta go so remeber MSN is your friend :icon_wink .
Hopefully the GREAT JOURNEY wont take so long.
Anyways i really have to go so see ya later ;) .
Hey everyone!
I took a break from some stuff today, and i made this!:
http://www.filelodge.com/files/hdd4/...0Wallpaper.jpg
if you want you can use it as your BG's, please vote wether this one or the one already being used(in first post), is the better BG to be used as PIC1.
--Vaza
this would be good for at the end of the game it could say, you have won! or sumtin! very nice , but the ther bg is better for the start screen!
Damn, that's amazing...let me get on MSN.Zitat:
Zitat von Vaza
Hey, thanks 4 the compliments!
I forgot to mention, we now got some music in the game, but we will add more SFX as the game improves. :D
Vaza and I have a bunch of goodies/unlockables planned. ;)
I think that'd be great for the PIC1, though knuckles would get covered by the ICON0. I think the BG from the first post should be the start screen, not the PIC1.
Just wanted to say this game looks absaloutley amazing, I think it probabley will be one of the best if you keep up your good work, good luck :D
Thanks. :)Zitat:
Zitat von Deanaw22
i agree with that.
It look really good.
I still dont know how come this thread is 64 pages tho!
Neither do I, it hasn't even been a month! :surprisedZitat:
Zitat von Glynnder- PSPro
will one of the best?Zitat:
Zitat von Deanaw22
negative
'will be the best' sounds more on target. :)
(the artwork is freakin awesome!!)
you guys know how to make a first impression.
will this have different levels like with platforms? or will it be on one level with different ppl to fight?
eight now they've just shown a screenshot from one of the sonic games as a level and it didn't look like it would have any obstacles or platforms.