![]() |
| Forums | Gaming News | Videos | Downloads | Today's Posts | Mark Forums Read | Chat | FAQ | Members List | Contact |
| ||||||
This is a discussion on [WIP] Sector 68 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; The Official Sector 68 thread v0.0.01b This is my first solo PSP project, an urban tactic style 2-4 player RPG ...
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 |
|
The Official Sector 68 thread
v0.0.01b This is my first solo PSP project, an urban tactic style 2-4 player RPG, written in C. All graphics, coding and sound are original and all done by myself. [Updates] ( As of April 9, 2006 )
![]() Title Screen ![]() Loading Screen ![]() Main Menu ![]() In Game [Next Objectives]
All updates will be posted on this post Last edited by Feldor; 04-19-2006 at 09:42 PM.. |
|
|
|
|
|
|
#2 | |
![]() ![]() is not posting very often
|
yeah make a fake screen!
Also 350 Posts!!! I dont think i will post any more now for a while
__________________
Quote:
|
|
|
|
|
|
|
#4 |
![]() |
Those are pretty nice, good luck and have fun creating this game.
__________________
[img]http://img137.imageshack.us/img137/9792/1qj7.png[/img] [SIZE="1"][B]|Main Rig|[/B] Asus P5K Deluxe [0404] Q6600 L738A999 G0 SLACR @ 3.6Ghz [400x9] 2x1GB Firestix DDR2-1000 ATI HD2900XT [MCW60] Seagate 7200.11 500 GB / 7200.10 320GB Creative X-FI Platinum Antec P182 [B]|Cooling|[/B] D-Tek FuZion [Quad - Nozzle] [B]|[/B] MCW60 [B]|[/B] MCR320 [B]|[/B] EKRes150 [B]|[/B] DDC-1T /w AlphaCool Top[/SIZE] |
|
|
|
|
|
#5 |
|
Bump, quick update, realling working hard on the Map structures and loading routines and ive seemed to got a stable version of the functions.
These functions will help with dynamic mapping ( different sized maps ) and custom textures for each map. |
|
|
|
|
|
|
#7 |
|
Guest
Posts: n/a
|
Seems cool.
|
|
|
|
#12 |
|
quick screenshot update, new graphicsm check them out on the first post. Im still working out the bugs in the dynamic mapping but i should have an alpha ready soon ( i hope )
it all depends on how many bugs there are. later, Feldor. |
|
|
|
|
|
|
#13 |
![]() |
cool mate, looking forward to it, mind giving us a tiny bit more information as to what the tactics game is?
__________________
[CENTER][SIZE=1][URL=http://forums.qj.net/search.php?][COLOR=Red]Need Help?[/COLOR][/URL] [URL=http://forums.qj.net/showthread.php?t=9708][COLOR=Black]Operation Positive Posting[/COLOR][/URL] [URL=http://forums.qj.net/showthread.php?t=4394][COLOR=Red]Piracy Policy[/COLOR][/URL] [URL=http://forums.qj.net/showthread.php?t=49762][COLOR=Black]The Guide To All Guides[/COLOR][/URL][/SIZE][/CENTER] |
|
|
|
![]() |
| Tags |
| sector , wip |
| Thread Tools | |
|
|