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[WANTED] Flash/Actionscript coders (Grim reaper flash game)

This is a discussion on [WANTED] Flash/Actionscript coders (Grim reaper flash game) within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; First of all I'd like to say: **** off to all those guys who are gonne start posting: omfg noez ...

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Old 04-27-2006, 07:49 AM   #1
 
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First of all I'd like to say: **** off to all those guys who are gonne start posting: omfg noez another one requesting for people to make something for himz >_< noez !!1!11!!

I know coding is a hard job, I got lots of respect to people who do it and I will contribute to this project myself providing everything that is not coded (characterdesign, animations etc)

So annyway
I got this idea to work out a full 2D game in Flash that will easely compete with 1.5 homebrew out there. The mainfocus in this game will be that it will have some sort of storyline and not just random generated levels (like allot of homebrew out there)

Will this game have Multiplayer Support? No, this isn't planned, The mainfocus will be on a single player game (Making the singleplayer will be timeconsuming as it is) There might be a multiplayer of it in the futus, if and onyl if this game is a big hit and the coders are up to it (I'm not forcing people )

But the PSP flashplayer isn't that great, wil the game be running smoothly?
The game itself will be made in seperated SWF files wich would take less long to load and should run more smoothly. The game will be (as shown in the concept) in a cartoon 2D style with simpel but nice effects.

So what does the game look like you ask?
I have put some conceptart and animations together, for you to judge if you like the style or not.
You can view it here.



Im not convinced, the PSP has hardly anny controls for the flashplayer?
The psp has 5 inputbuttons for the flashplayer, X simulating a mouseclick and the 4 arrow buttons. In this game you will move by using left and right, up to jump, and down to activate a special atack (you will have to collect certain objects in the game to activate the atacks, when pressing down you will activate some kind of slotmachine, fait will decide wich special atack you'll be casting) The X button will be used to atack (basic atack)

Ok you convinced me, I'd like to help out on this project. What do you expect of me?
Well in the first place, you need to proove that you know actionscript, show me some work of you, if you'd just like the game idea but can't code: thank you but there's nothing you can do, just wait and hope

If you can proove that, just send me PM with your information, I'll contact you ASAP

thank you for your time, I hope to get some replys on this.
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Old 04-27-2006, 07:57 AM   #2
 
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Not a bad idea, only homebrew 2.7 does have is actionscript which is fairly easy (I have quite a bit of knowledge on it). Hope someone decides to help you.
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Old 04-27-2006, 08:01 AM   #3
 
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this seems like a good idea!
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Old 04-27-2006, 08:03 AM   #4

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yes but what keys have you been able to use on 2.7?
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Old 04-27-2006, 08:08 AM   #5
 
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Up, down, left, right and X.
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Old 04-27-2006, 08:08 AM   #6
 
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Quote:
Originally Posted by Mori
yes but what keys have you been able to use on 2.7?
as I said in this post, the PSP can use 5 buttons in the flasplayer, the X button simulating a mouseclick, and the 4 directional buttons that work the same way as the arrowkeys on our keyboard. Just try it out.
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Old 04-27-2006, 08:08 AM   #7

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this would not be that hard to make, ill like to help I am no coder but I can do some flash
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Old 04-27-2006, 08:11 AM   #8
 
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Quote:
Will this game have Multiplayer Support? No, this isn't planned, The mainfocus will be on a single player game (Making the singleplayer will be timeconsuming as it is) There might be a multiplayer of it in the futus, if and onyl if this game is a big hit and the coders are up to it (I'm not forcing people )
can you tell us how you plan on implementing multiplayer ?!
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Old 04-27-2006, 08:19 AM   #9

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there could not be a miltiplayer well h/o let me do some research
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Old 04-27-2006, 08:20 AM   #10
 
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hey! ripoff of my dark flower game!!! lol, almost anyway, this looks good! i like the style.. just my taste!
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Old 04-27-2006, 08:29 AM   #11
 
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Uhh nice new sig madsoul lol.
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Old 04-27-2006, 08:32 AM   #12
 
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Quote:
Originally Posted by cyanide
can you tell us how you plan on implementing multiplayer ?!
please read what i said, there isn't planned a multiplayer.
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Old 04-27-2006, 08:34 AM   #13
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Seems cool, good luck.
 
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Old 04-27-2006, 01:55 PM   #14

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hey i can help my first language was flash and i've been do flash for months so i can do this
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Old 04-27-2006, 01:59 PM   #15

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also if you need work to be shown i've been working with 3d in flash although not a pro at it yet which should pretty much get me in(i hope) i would injoy helping you as long as you did the art(i suck at art)

edit:sorry for double post
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Old 04-27-2006, 02:05 PM   #16
 
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Flash Game TEST Demo (NOT PLAYABLE)

tell me if it works people
Attached Files
File Type: zip ~warthog_lasch.zip‎ (380.6 KB, 5 views)
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Old 04-27-2006, 02:16 PM   #17
 
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slicer4ever could you show me a sample of your work please

< the game doesn't work, you can't launch
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Old 04-27-2006, 04:30 PM   #18
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hey its me nice
thats pretty cool game
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Old 04-27-2006, 05:00 PM   #19

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edit: here you go

http://img132.imageshack.us/my.php?i...ngaround0r.swf

thats my 3d one i'm still toying around with it but none the less

edit2: o and unfortuantly i currently can't do it in 3d as i recently figured out how to do this(by myself thank you very much) and still messing around with diffrent things
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Old 04-27-2006, 05:10 PM   #20
 
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well I don't know allot of actionscript myself, but making that kind of thing doesn't seem to easy.

If you think you are up to it (creating a sidescrolling game with a storyline and different enemys, special atacks, etc) you can contact me

I'd prefer MSN messenger (the fastest way to reach me) you can add me mistab33n@hotmail.com
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Old 04-27-2006, 05:13 PM   #21

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i havent tried this but does aim and msn messengers link up together or do you have to be same service because i got aim
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Old 04-27-2006, 05:14 PM   #22
 
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you have to be on messenger to send to messenger account (you need a .net acount (hotmail email adres)) and it works better then AIM
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Old 04-27-2006, 05:17 PM   #23

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yea but i got dial-up and it would take me an entire night to dl the client so i can set it to start dling later when i go to bed but more than likly i'll have to take my psp to school tommorow dl there andf then come back home but for now we can go to fanjita.org and private chat there
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Old 04-27-2006, 05:22 PM   #24
 
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what is your AIM acount? i'lla dd you to my budylist (i normaly don't use aim but i'llg et on it for now)
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Old 04-27-2006, 05:23 PM   #25

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k:
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