I'm now releasing my new Lua game, Abnormalbots [download here] (based on gnobots) for testing, and I would be very happy if some of you could have a quick tinker.
Its not polished, has no menus, and you cant exit the game (;)) - its very much about gameplay glitches and thats what I need you opinion on.
From the readme....
written by danabnormal
based on gnobots
mail: firstname.lastname@example.org. uk
This is VERY MUCH A TEST BETA RELEASE - please don't expect much of it, but if you enjoy it, all the better!
You are a yellow smiley face. There are evil green faced things on the screen. Every time you move, the green things move towards you. It's your job to kill them by either making them fall into the holes, or colliding with each other. As you progress up the levels, one hole is taken away and one monstar added.
D-pad - direction
O - teleport (moves you to a random place on the screen - be careful! you may be put on top of a monster)
/\ - stay still. You don't move but the monsters will still advance.
X - resets the whole game. DEVELOPMENT PURPOSES.
This is very much a debug excercise - if you notice a bug or a glitch, please mail me at the address at the top of this readme. However, gameplay tips (too easy/hard/lives/etc) are welcome too.
PLEASE DONT LOOK AT MY SLOPPY CODE!!! This is my first Lua app so this has grown somewhat organically - code clearup will happen when I'm happy the basic engine is running.
Thanks for checking this out!!
So anyway, please help!