Ok, I haven't really done much lately, because exams and things, but once they're over i plan to make a simple racing game.
At the moment, i'm still thinking about how i will do it.
I have devised a way of doing the track, but i'm still not quite sure if it will work. So basically, I'm asking you guys if you know if it will work.
What i am doing is using maths to come up with equations, these equations will all fit together along with inequalities etc to decide where the player can drive. For example i would put y = 2 for the start line. And if they cross it, then they win or whatever. Or the boundary is (x^2)+(y^2)=50 . I remember a graph program a while ago, and just wondered if i would need to work with that, or if lua can do it itself?