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This is a discussion on Portaball - Breakout game for 2.7 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; In the process of making my clone of C64 Creatures I have had to be inventive with ways of doing ...
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#1 |
![]() Code Monkey
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In the process of making my clone of C64 Creatures I have had to be inventive with ways of doing normally simple things, part of this meant I needed some fast collision detection on multiple objects. The result of this testing is a quickly constructed game in the form of Portaball, a breakout style game for firmware 2.7 users or any Flash enabled browser.
As this is merely a test the game isnt as polished as it could be nor will it ever be but its really quite playable even if the collision is a little "spongy". Ive added some music I made for it and a few powerups to make it more of a game. There are 8 levels which repeat once you complete them and 6 powerups. You can find it and more at my site here ![]() As you can see the game is played from the side so best to hold the PSP this way. Use analog stick to control the bat and X button to start the game and launch a "caught" ball once you have this powerup. Should anyone find game stopping bugs, I may tidy them up but for now the game is staying as is, Enjoy! |
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#4 |
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Guest
Posts: n/a
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It's fun, thanks for showing some love for 2.7
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| Tags |
| breakout , game , portaball |
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