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[LUA Game] Slime Volleyball PSP

This is a discussion on [LUA Game] Slime Volleyball PSP within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Last Update: 8/6/06 Good news! Slime Volleyball PSP has been updated again, although this time there is no file. I ...

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Old 05-31-2006, 08:16 AM   #1
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Smile [LUA Game] Slime Volleyball PSP

Last Update: 8/6/06

Good news! Slime Volleyball PSP has been updated again, although this time there is no file. I have rewritten the code completly. Rather than being a clone of the original Slime Volleyball, Slime Volleyball PSP has become more of a port. The physics were to hard for me to understand, so this seemed the easier solution

As the current version does not work perfectly and has a number of alignment bugs, I have not included an updated file. Instead, there is a link to a video, which you can watch and see how the game is progressing

Secondly, I have contacted Wedgey, one of the original creators of Slime Volleyball, who will lend a hand with issues here and there when I come across them, which will be great.

An AI bot will also be added, as soon as the script for a ball bouncing has been fully developed and in working order.

Graphic artists are still welcome to 'spruce' up the game a bit, also with a menu.

Enjoy!

Update 1/6/06
  • Updated the Ball physics, so it looks and bounces correctly
  • Also added ground detection. When the ball hits the ground, the round will end and START needs to be pressed so play can continue
  • There is an updated file available for download.

Update 8/6/06
  • Completly rewrote the code
  • More of a port than a clone.
  • Video posted on YouTube

Screenshots:


Videos:
http://www.youtube.com/watch?v=91X_soh1Pp4
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Last edited by mEo; 06-08-2006 at 03:44 AM..
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Old 05-31-2006, 08:29 AM   #2
 

 
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Not too bad for a first game. Needs some features, but still ok. Ill help you code it if you want me to.
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Old 05-31-2006, 09:19 AM   #3

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Yay, slime!
The ball physics are essential stuff though, you should take a look at the source code for the original, maybe.
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Old 05-31-2006, 09:46 AM   #4

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Ha you got to love the slime! Nice job, glad to see a new dev enter the scene!
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Old 05-31-2006, 10:45 AM   #5
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Hah, loving the slime.
Anyway, not bad for a first game!
 
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Old 05-31-2006, 12:22 PM   #6
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Quote:
Originally Posted by AnonymousTipster
Yay, slime!
The ball physics are essential stuff though, you should take a look at the source code for the original, maybe.
Didn't you work on Slime Soccer, AT?
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Old 05-31-2006, 12:33 PM   #7

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Any screenshots?
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Old 05-31-2006, 12:51 PM   #8

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I modded Slime Soccer into a rediculously large amount of different games whilst learning Java. They ranged from small changes (like moon slime) to crazy changes (Random Slime) to complete makeovers (KungFu Slime). Some of my changes were even copied into other peoples games (My code for water+splashes and slimes on elastic was used in the American Football games).

I used to host my games on slimesector, but I moved onto C++ and left slime behind (I never finished Slime Invaders either). Most of my games are now hosted on www.Slimezone.com
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Old 05-31-2006, 02:14 PM   #9
 
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any screen shots?
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Old 05-31-2006, 04:45 PM   #10
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I did a modification of slime volleyball, available at circlesarefun.com called slime wall ball, but I never got around to finishing it. montrob, your help you be greatly appreciated I have more ideas for the physics needed.

As for looking at the original source code, it is quite complex / hard to understand if your not the original developer I am not an expert when it comes to C/C++ like programming, whereas give me a VB project and that's much better

Anyway, my next step in developing this game is to get the ball 'bouncing' correctly on top of the left slime.
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Old 05-31-2006, 05:06 PM   #11
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Quote:
Originally Posted by mikesena
I did a modification of slime volleyball, available at circlesarefun.com called slime wall ball, but I never got around to finishing it. montrob, your help you be greatly appreciated I have more ideas for the physics needed.

As for looking at the original source code, it is quite complex / hard to understand if your not the original developer I am not an expert when it comes to C/C++ like programming, whereas give me a VB project and that's much better

Anyway, my next step in developing this game is to get the ball 'bouncing' correctly on top of the left slime.
Well, im assuming you know collision then? Because bouncing would need some heavy collision coding. I could help a bit after my exams if you want.
 
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Old 05-31-2006, 05:22 PM   #12
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Thanks a lot TMK that would be great I am also in the middle of exams, got today and tomorrow to go, so Sat & Sun will be more development days for me.

I know a fair bit about collision coding, the slimes move perfectly with collision and the jump looks normal. Its the ball that is going to be the trickiest part (with the angles)
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Old 05-31-2006, 05:24 PM   #13
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Quote:
Originally Posted by mikesena
Thanks a lot TMK that would be great I am also in the middle of exams, got today and tomorrow to go, so Sat & Sun will be more development days for me.

I know a fair bit about collision coding, the slimes move perfectly with collision and the jump looks normal. Its the ball that is going to be the trickiest part (with the angles)
Yep, i've got tomorrow and Friday, then Saturday and Sunday, i'm free.
 
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Old 05-31-2006, 05:43 PM   #14
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Haha, very cool! I remember playing the original in college during breaks against people on the network, great fun
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Old 05-31-2006, 08:18 PM   #15
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Alright TMK, unless you are too busy with SBA, then we can do some work then I have already improved the ball bouncing, it feels 90% right.
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Old 06-02-2006, 12:15 AM   #16
 
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Hello,
this game looks very coooooool

Today an another update?
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Old 06-02-2006, 01:33 AM   #17
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Probably, i'm working on it as we speak, the physics are proving to be more difficult that I imagined :P But I am getting there. The full game will not be released by today though, not at all. It's not that ready.
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Old 06-02-2006, 04:07 AM   #18
 
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Ok, thanks.
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Old 06-08-2006, 04:07 AM   #19
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An update has been posted! Check out the original starter post for more details.
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Old 06-13-2006, 01:52 AM   #20
 
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Quote:
Originally Posted by mikesena
Last Update: 8/6/06
Where can i dl this update?
Thanks
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Old 06-14-2006, 07:30 PM   #21

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The video looks impressive. When will we see a release?
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